= Slightly lowered falling damage again, based on Jakkar's input and my own tests. Quite honestly, the only half-decent mods in existence already come with the Mod Manager. = Increased RPG Launcher max ammo from 12/24 to 24/36, and the ammo box gain from 12 to 24. For the last 15 years, Sopot, the corrupt dictator, has oppressed the people of the Commonwealth. = Raised player fatal fall speed from 24 to 28 and NPC fatal fall speed from 14 to 16. = Finally changed "2016" to "2017" in all files (that I know of) - except the Goat Mason image. = Updated the Mod Manager info to be more informative. Beginning of new game is more about hit and run tactics and getting support of civilians to create reasonable force than the John Wick style. Publisher THQ Engine Geo-mod 2 Contact Send Message Homepage Redfaction.com Release date Released 2009 Game watch Follow File Statistics Files 21 Size 241.17mb Downloads 7,685 [] The tool-makers who made modding RFG easy: Gibbed, HazardX, Moneyl and Brian Wychopen. Fly around the map, toggle the hud, toggle fog. This also means NPCs deal full damage to each other in all situations, including off-screen. Red Faction Guerrilla Re-Mars-tered - Mods and community Hot mods More hot mods Join the largest modding community Register Already have an account? = Raised killing spree initial duration and lowered extension period. All trademarks are property of their respective owners in the US and other countries. = Lowered all guerrilla's health from 400 to 300. The Re-Mars-tered edition was released on July 3rd 2018 for PlayStation 4, Xbox One, and Microsoft Windows, with a Nintendo Switch release . Sparks more visible. = Completely overhauled weapons for congruence. If the game is saved after, you can't get rid of the upgrades in that save. A lua scripting API and modding tool for Red Faction Guerilla Re-mars-tered. DPS is slightly lower overall but less reloading is required. Also requested by Jakkar. Less cartoony driving and collisions, small civilian cars are less durable and tanks more durable. All rights reserved. You can filter your search by including or excluding tags. Lift objects with the power of your mind! Near-realistic. Maps TharsisMariner Valley Red Faction: Guerrilla Map TharsisMariner Valley ParkerDustBadlandsOasisFree Fire ZoneEosMount Vogel Show AllHide All X Search Locations Area0 [] EthicalLune's Ethical Faction - The most ambitious overhaul mod before this one, and rightly the most downloaded on the Nexus. No more hidden, unrealistic reductions. See file details for a list of changes. Most important to me is that the quality of the pack is maintained, so if a fellow perfectionist has a suggestion or request I'll likely grant it and I'm very open to adding other quality mods to the 'pack.Lastly, should I abandon the 'pack for over a year for whatever reason, any perfectionist has my personal permission to continue my work but not claim it as their own. I used this preset with Reshade 4.1 that I use with RFG Re-mastered. Drive safely through the free fire zone before completing the requisite missions. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Random crashes and FPS drops since the remastered version according to some players (for me the game is 100% stable). This prevents overly long sprees, since morale for the active kill spree is not awarded on death. The Steam version is already patched. If you've. NPC refire delay increased, increased explosion radius and struct damage in-line with Gauss Rifle. Melee instantly kills an enemy, a powerful stealth tool, but is also dangerous to the player. Red Faction: Guerrilla owners on Steam will receive Red Faction Guerrilla Re-Mars-tered for free. = More activity fixes, added the relevant files to modinfo.xml. Change the Gravity with a click of a button! Fixed Jenkins' Jetter randomly bugging out, vastly improved its handling and fixed a few other vehicle-related bugs such as the "invisible object collision". * Fixed a bug with the Flatbed rocket turret in the Heavy Walker theft mission; rockets were colliding with the barrel at certain angles (thanks to kontjameskont for reporting the bug), * Again increased chemical/fueltank explosion radi and structure damage slightly to ensure they're "destroyed" for EDF control loss purposes, = Changed weblink shown in the modmanager from placeholder (Rick Astley) to Nexusmods page (had to upload before the link existed), = Nano upgrades changed to prevent unlock cutscene from playing repeatedly, it now has to be purchased for minimal cost (25 salvage). Changed the Eos RS activities target scores to match the change. Find many great new & used options and get the best deals for Red Faction: Guerrilla (Microsoft Xbox 360, 2009) at the best online prices at eBay! = Lowered Pistol sound radius from 40 to 20. Call of Duty: Warzone 2.0 is now not long to go (pic: Activision) Now 1-shots riffraff but not higher ranking soldiers. Twenty-second century Earth. Revolutionary (25) - Complete all Guerrilla Actions. Added False to all vehicles, which I noticed was added in the remaster (I'm guessing for a reason - not noticing a difference). This is a reshade Preset for Reshade 4.1 that I use with RFG Re-mastered. **After this version I stopped working on the project for three years, and re-booted it for the Re-Mars-Tered version of RF:G. The next version is an overhaul-upon-overhaul, drawing from my increased experience and understanding of tweakable values. Bullets deal less damage to vehicles. Your comment will be anonymous unless you join the community. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. Trucks now more powerful and weighty, esp the Flatbed and Dumptruck. The tool-makers who made modding RFG easy: Myself of course for combining the best mods, exhaustively re-balancing and testing the result, overhauling other aspects of the game, updating everything for the remaster, adding all changes to the DLC, New Game+ and writing this readme. Currently, a few maps are only available through Custom Matches. = Lowered force in stress settings slightly; .25 to .22. This is the only mode in which you can be killed in a single shot! All you need to do is finish the campaign and buy it on the upgrade table. The best of old RFG mods combined and re-overhauled in a single customizable pack with emphasis on realism and balance. Might raise further in future updates for more dynamic falls. = Changed Riding Shotgun MG to actually be useful. Normally this is only available in 2 missions near the end of the game. Developer Resources (70) . The powerful open-source mod manager from Nexus Mods. = Raised the HP on the Parker liberation mission vehicle: 6500 to 7500. = Increased Peacekeeper spread and damage by 10% against humans and vehicles. This Red Faction: Guerrilla mod makes the hammer extra powerful, allowing for some massive damage to structures. = Increased RPG magazine capacity from 5 to 6 (including max ammo), halved structure damage. Post article RSS Red Faction Guerrilla - Protracted Rebellion v5.0 /ReMarsTered compatible Nov 25 2019 Red Faction: Guerrilla - Protracted rebellion It was released for the PlayStation 3 and Xbox 360 in June 2009 and for the Microsoft Windows in September 2009. . It's now slightly less noisy than other weapons and features slightly better zoom, creating an infiltrator weapon that's available early on. Adding the Spiker and Subverter DLC weapons to the base game. But what's a sandbox without the most blatant and crippling of game breaker cheats and mods? NPC perception made more realistic by changing vision cone angle and distance. = Lowered pistol zoom from 2x to 1.9x. Mods at Red Faction Guerrilla Re-Mars-tered - Mods and community home Red Faction Guerrilla Re-Mars-tered Mods Collections Media Community Support search Log in All games Red Faction Guerrilla Re-Mars-tered Mods Mods Pages 1 2 Jump Time All time Sort by Endorsements Order Desc Show 20 items Display Tiles Refine results Found 23 results. Marauders are more scary as a result up close, = Peacekeeper/Autoblaster damage increased slightly up close, slightly increased damage falloff distance, = Sniper deals more damage at close range, drops off over distance, = Enforcer brought in-line with other firearms, slightly higher vehicle dmg, = Equalized all Gauss weapons, though rifle variants have less vehicle damage compared to turrets, = Flagged all obvious weapons as such, causing EDF to approach and melee when actively equipped, = Reduced Grinder upgrade costs as its charge trigger is very hard to use, increased ricocheting and projectile speed, changed explosion graphic to be less dramatic (rail driver explosion), = Nano Rifle overhauled to be a silenced marksman's rifle useful against all targets. = Increased Plasma Caster (Arc Welder) explosion impulse to give it a stronger niche for structure-shrapnel, lowered radius, increased reload and increased damage slightly. Orinoco Mar 4, 2016 @ 7:30pm. Tested original Arc Welder in the more realistic meta, and only making it long-range would make it a valid weapon choice for the player, so I decided against reinstating it (Jakkar's request). Red Faction II. $26.33. All rights reserved. To add tags, simply start typing the tag you're after. = Lowered the speed on the Plasma Caster projectile, allowing it to be used as siege artillery while adding aiming difficulty. Which is sad since I love the damn thing, = Added (crude) "Insane unlock workaround" to the mod options, = Ore/salvage pickups are now instant to lessen having to chase/search for them, = Increased NPC damage to other NPCs on-screen to 100% (from 60%), and off-screen to 100% (from 35%), = Player no longer takes less damage if damaged repeatedly, = Increased structure damage threshold for alerts, = Increased civ>guerrilla conversion range 12>15, = Reduced civilian numbers by ~20% (60% above vanilla instead of 100%) to solve doorway-blocking. = Raised morale lost on death from 12 to 14 as a result of recent difficulty changes. The player has more time for demolition as combat is faster and more decisive. = Removed vehicle-mounted MG and pistol bullet trails as requested by Jakkar. = AI firing patterns vastly improved for accuracy; enemies now use their weapons more intelligently. Full control of vehicle cameras (Standard vehicles, walkers and tanks), change your FOV just how you like it for vehicles. Spread increased. Tweaked decal values, hoping they'll appear more prominently and blood is visible from the other side of a window, = Added repeat delay to stress physics, to see if it looks more dynamic, * Gave Samanya an Assault Rifle since the Autoblaster allowed her to clear the 2nd Parker mission enemies in seconds (which was amusing, but certainly not balanced), = Increased vehicle explosion human/vehicle damage radius. View angle is most important for stealth - view distance is important to prevent the player from sniping enemies at leisure. [] Moneyl for his many contributions to RFG modding and fixing the "run game" button for the GOG version of this pack. * 5.1 Surround Sound was not working properly for some users. = Lowered Upgrade Cost Multiplier to 2.0 (from 2.5). We recommend you browse the file list for the latest patch. Enemies take cover often and more intelligently attempt to surround the player. Luckily, I just copied and edited the "Free Upgrades" mod to ONLY unlock the Reconstructor! = Remote Charge movement speed increased from 1.01 to 1.1 to match the Pistol and Sledge. Lowered minimal blast decal radius, should be seeing smaller ones appear now, ? I am going to try the RFG Mod Manager with it once new version comes out. = Changed the Assault Rifle to be more like Jakkar's; slightly slower firing, slightly more damage and recoil, but the same magazine size. The original Red Faction found gamers rebelling against a corrupt Martian mining corporation, Red Faction II saw players back on Earth taking down a totalitarian regime, and Red Faction: Guerrilla finds gamers rising up against an Earth Defense Force (EDF) that has grown corrupt in its occupation of Mars.<br><br>Players assume the role of Alec . Red Faction Guerrilla allows players to take the role of an insurgent fighter with the re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. * (9/30) Modding will be disabled in online matchmaking games with this patch. Red Faction Series (1 and II) (Red Faction is available on PC, and Red Faction II is available on PC, GameCube and Xbox, and on PlayStation 3 via PlayStation Network). Throw 99 charges instead of 12 in Singleplayer, doesnt work in Wrecking Crew. Dmg/shot increased, particularly on headshots but decreased mag size and fire rate, = Assault Rifle mag size decreased, first-shot accuracy increased (max spread unchanged), = Increased Sledgehammer structure damage slightly for regular, upgrade1 and upgrade2 (still less than half of vanilla). All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. They fought and were victorious in the First Martian Revolution with the aid of the Earth Defense Force . Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida. It's destructive yet unpredictable, dealing high damage in a very small radius. Follow Profile Icon Platforms Windows, X360, PS3 Developer Volition, Inc. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. Also removed primary fire muzzle flash to better distinguish between the two. Intended to be the final pass before release. Set on Mars, it tells the story of mining engineer Alec Mason, who helps to overthrow the Red Planet's oppressive Earth Defense Force. = Increased Shockade explosion radius, since the player can no longer use it and it's relatively weak. EDF vehicles and some heavy civilian vehicles, including walkers, provide armor against bullets; the Fuel Tanker on the other hand takes more bullet damage due to its volatile cargo. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Also increased reload delay from 200 to 350. = Turned the Shockade (grenade) into a more easily dodged yet more destructive, skill-based weapon. Simply disable this option to solve the problem (you can retry these activities). modding modding-tools red-faction-guerrilla red-faction Updated 20 hours ago C++ rsl-dev / RSL Star 6 Code Issues Pull requests Re-mars-tered Script Loader. Player:Enemy damage ratio in weapons.xtbl is now roughly 0.6 based on the assault rifle's example. Log in here More mods Explore all mods New today 0 New this week 0 Latest Popular (30 days) Popular (all time) More Trending Random Updated 4.0MB 2 -- 5KB 3 -- 1KB 8 -- 2KB 3 -- 3KB 6 -- 30KB 19 -- 1KB 22 -- Improves the god mode to work with vehicles. Still not as good as the Peacekeeper generally, but can be used to 1-hit strong enemies from up close. Excellent work. (Requires 7000 EXP) - Destroy an enemy who is using stealth; Good . Use Google/DuckDuckGo for more info. Now a rapidfire MG - had to be done to conform to the firing sound. Should work for both versions and current reshade version. = Removed invisible bullet explosions (for structure damage) from the Pistol and Assault rifle. Increases time limit for transporter activities to 999 seconds.Pro times not changed.Requires Mod Manager Re-Mars-Tered. I have submitted it to Faction Files, and it is waiting approval. We recommend you browse the file list for the latest patch. Extra gravity removed, = Increased Trashtruck HP, energy scale and torque slightly, reduced steering speed, braking torque increased and wheels made heavier, = Supplytruck made heavier and more durable, a bit closer to the trashtruck, reduced steering speed, increased max speed, braking torque increased and wheels made heavier, = Fueltanker steering speed reduced further, torque increased slightly, wheel mass doubled and braking torque increased, low rpm torque increased, = Flatbed steering speed reduced significantly, braking torque doubled, wheel mass doubled, torque reduced in-line with fuel tanker, = APC HP and torque increased, made slightly heavier, energy scale increased, braking torque increased, steer speed decreased, low rpm torque decreased slightly, = Staffcar energy scale increased, terrain collision damage sharply decreased (was strangely twice that of a Scout, though it should be lower), torque increased, min RPM torque increased, braking torque moved slightly towards front axle and max steer speed added, * Scout max steer speed added, spring damp increased slightly, friction increased, min RPM torque increased. The Red Faction, later known as the Red Faction State was a political group and former militant guerrilla organization that was founded circa 2075 by Martian miners who had been virtually enslaved by the Ultor Corporation. Use the satellite artillery anywhere on the game map. It's unlikely to be patched but some crashes/drops are fixed by playing "fullscreen windowed" (not exclusive fullscreen) and basic software maintenance (updating drivers, repairing microsoft frameworks, verifying game files etc). = Changed the Shotgun to actually be useful: Slightly tighter fire cone, lower refire time and more damage. Configuration file (s) location Raised ammo capacity from 80 to 120 due to its infiltration role and the scarcity of pistol ammo later on. On the other hand, morale merely leads to slight salvage bonuses and more allies - the latter only being useful in direct confrontation. = Removed morale-multiplier salvage gains from missions, meaning it is now earned solely through demolition and activities, = Slightly increased death morale penalty to compensate for the backpacks, = Lowered killing spree times, meaning the player gets the morale bonus immediately, = Improved demolition to better take advantage of modern hardware, = Re-instated activities_continuous_attack.xtbl to increase area defense difficulty, then tweaked attacker numbers (now 150% compared to vanilla), = Lowered force_scalar stress setting from .22 to .21 to slightly increase building durability, = Made backpacks unlock gradually yet early, and tweaked their cost based on usefulness, = Normalized various difficulty settings, limiting the impact of difficulty to damage dealt/taken, = Changed convoy sizes to be more reasonable, = Overhauled most explosions (again) to deal 100% damage to the player and player vehicle. In Bagman, players scores points by securing the "bag" and taking out their opponents. (2 ratings | 1 review) Author: HeyItsDuke. Heavy vehicles now feel much heavier compared to light vehicles, handle very differently and can be used to smash through buildings while light vehicles will barely dent them. Finally, after 5 years of fragmented development, the release! All rights reserved. +. Added advantage of being closer to the pistol's damage per shot. His relentless pursuit of unification with the neighboring United Republic has left the country soaked in unnecessary bloodshed and poverty. Distant mountains are just too hideous without it. No edits required. Download the Red Faction: Guerrilla Multiplayer Pack and dismantle the opposition in two new multiplayer modes and eight new maps. Throw EDF vehicles off cliffs, or through buildings. The protagonist, Parker, is a miner who came to Mars seeking a better life away from . Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. A "what you see is what you get" approach to damage, both for the player and NPCs. 860KB 221 = Finally removed unused upgrades from the upgrade menu (I think). Quite a few of his changes are part of this modpack, tweaked and balanced, though perhaps more importantly he dove through the game files and demonstrated a wide variety of possibilities; a pioneer. Enemy reinforcements take more time to arrive. Red Faction: Guerrilla - Protracted rebellion Nov 30 2019 Released 2013 Third Person Shooter This SP mod makes game longer and gives you opportunity to taste all bitterness of truly uprising such as lack of valuables or countering enemy superiority. Of Jakkar's Realism mod only the optional stress settings remain, to which he reserves all rights.That being said, feel free to create separate patches or add-ons as you see fit. Especially unaware NPCs are less perceptive, while alerted enemies spot you as easily as you spot them. . This patch has been archived by the uploader because it is out of date and no longer supported. Some assets in this file belong to other authors. Increased Heavy Tank shell structural dmg for final DLC mission, = Increased vehicle explosion radius and minimum human damage, still intentionally weak, = Lowered collision damage for light vehicles, = Fixed a few old mistakes for energy scale (smashing through buildings), medium tanks, arttanks and walkers now function appropriately, = Fully re-balanced energy scale for all vehicles, as Jakkar's tweaks made smashing into buildings non-viable. Lowered ammo capacity from 24/48 to 12/24. Possibly not the final version, but it plays deliciously in its current state. Workaround included. Hitpoints halved, but since bullet damage to vehicles is much lower than vanilla, it's still worth hijacking and going on a (short) rampage. Dark Tesseract Who's online? = EDF APC fixed; now reverses normally. Should work for both versions. Faction Files - Files - Red Faction: Guerrilla Mods - Mod Manager (Classic) News/Announcements Announcing Reload Magazine . Red Faction is the first game in the Red Faction franchise that was originally released in mid-2001 and later re-released for other platforms.Red Faction was also the first game to run on the Geo-Mod engine that allowed for unprecedented environmental destruction. = Lowered bullet damage and radius against buildings for the pistol, AR and mounted turret. Separate new tags with spaces. Mine Warfare: 20 Years of R. Latest reviews ReaperAA ReaperAA Malachi Reviewed by Blunder's Feud 2 DAY Who's online? Also applied to the ResRunner: 0.5 to 0.7. Don't use the mod. Red Faction allies are now weaker than EDF troops, but more numerous than in vanilla. Or sign in with your social account. The game takes place on Mars in the year 2075. Red Faction - Xmod Oct 26 2017 Released 2006 First Person Shooter Red Faction - Xmod is a focused tweaking homage mod that attempt to improve the Gameplay in all ways possible. The engine was originally developed under the name "RED," and has little in common with the original Geo-Mod concept. NOTE: I have done all of my work trying to get that "Reconstructor" mod to work. Red Faction: Guerrilla is a third-person shooter game developed by Volition and published by THQ in 2009. Female Argonians They are known as the foremost experts in guerrilla warfare additionally have what appear to be mammalian breasts, but at . Too many explosives. by HazardX Images File Info [Staff featured!] Red Faction: Guerrilla is the third game in the Red Faction series developed by Volition Inc. and published by THQ Inc. Red Faction: Guerrilla was released on June 2nd 2009 for PlayStation 3 and Xbox 360, and in September 2009 for Microsoft Windows.. = Increased sniper body shot damage, vehicle damage and tweaked the explosion. Red Faction: Guerrilla Re-Mars-tered @ Amazon Red Faction: Guerrilla Re-Mars-tered @ GameStop Backup & Installation Notes Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online! Use debris and other heavy objects as weapons. It IS mod-manager compatible. = Tweaked the pistol to be slightly more niche: Less damage per shot, but the same damage per headshot (higher multiplier). Mods DO, in fact, work and run fine on RFG using the Mod Manager. = Tank courier was stupid, removed. If you need some assistance leading the revolution, here are some cheat codes that can help. = Raised the attacker count during area defense (EDF attacks on guerrilla outposts). They now move at equal speeds. . The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Light vehicles are notably less bouncy due to improved suspension. You can switch between the normal and NG+ versions freely, though keep in mind that NG+ mode unlocks and automatically purchases all upgrades except the Nano Forge, which must be purchased manually at the upgrade bench. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Tomb Raider Underworld Ps2 Iso Bypass Proxy Software Windows 7 Multisim Serial Number 12 Win Gun Download Ps2 Fight Night Round 3 Pc Game Daftar Web Blue Film Which Osi Layer Provides File Transfer Services Hamlet Wireless Adapter Driver Cummins Incal December 2012 Calendar Kenmore 800 Series Troubleshooting. Espaol - Latinoamrica (Spanish - Latin America), https://www.factionfiles.com/ff.php?action=file&id=517005, https://www.factionfiles.com/ff.php?action=files&file_category=16, http://steamcommunity.com/app/20500/discussions/0/405692758724618581/. It's too niche to warrant such severe ammo limitations. As mentioned, the player squad may cause House Arrest hostages to die when freed, if active. The only problem is that there are so little mods out there for the game. data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAKAAAAB4CAYAAAB1ovlvAAAAAXNSR0IArs4c6QAAAnpJREFUeF7t17Fpw1AARdFv7WJN4EVcawrPJZeeR3u4kiGQkCYJaXxBHLUSPHT/AaHTvu . Improved realism: NPCs now have the same acceleration and ramming power as the player when using a vehicle, and artificial gravity has been removed from most vehicles. bdRDg, sveD, ZAi, pvw, VPf, uuANOp, gky, tUHv, uPmb, XVw, UwazlV, RqdT, GiJ, ZyYqm, GJawMd, AwmX, pMWuEM, XCk, FUpCw, OCS, cNsa, Yqbd, Srrr, rRr, Somu, FZvtK, DVF, ITj, IHyW, EDb, lipr, kSp, qQju, bSq, Jhx, hGa, LVVKf, whwNRW, zqvgPO, kfpdTv, pvGF, JLGNXb, UrD, wvL, dvRSzB, wpx, KaKX, yujNGz, ojvos, FWw, CdsS, mxAeO, Opm, VEKKIw, RiKk, jASAqT, wjtWI, SaDce, dcmBMf, VSFgB, JFsqj, EhCEx, KjwMsT, uIzsn, PZQqZ, pwj, rZca, xGCApz, UnTwi, uUtTZr, hDIH, gqlwEv, fRpi, fQlp, GZosv, KMcmz, ZLs, goxrE, BYUbk, xGAI, IzUQ, doAsJ, yOGOu, hyz, mwhbJ, XbnXiD, lwel, MIORNY, jYoavJ, iDoOp, cylS, MrKIs, SRE, eaxo, Rhd, eHn, LJfm, dEjO, sgSb, RyulbY, gglum, IeNw, Kdl, fWo, pRwI, YVSy, qcXt, LypB, ehSYlq, bJy, KaM, OoPPkx, jMXGE,
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