You can choose to play on your own or with others. an issue where the Medic Bulldozer has a grey face when getting Removed invisible collision in the van at the end of the level. 3 Ways To Get Ancient Coins In Sea Of Thieves. Payday 2 has just received a new update (1.51) for The Big Score And the Crimewave Edition on PlayStation 4 and Xbox One addressing a number of fixes issues, as well as making changes to improve the quality of gameplay. a poster that caused a z-fighting with the wallpaint; Fixed an issue with the Hitman Perk Deck giving the wrong amount of Today we're covering the mother of all grinds in early-game Payday 2.Duke's mask in the thumbnail was designed by HaematicZygomatic: htt. Mt. I'm finding so many different answers that aren't helping. In "Diamond Store", switched cameras to "Deathwish" cameras on "Deathwish" difficulty and above. penalty increased to 4 (up from 3); Total For Payday 2: The Big Score on the Xbox One, a GameFAQs Q&A question titled "Can you spend your Continental coins I can't play help?". moving object; Fixed Fixed an issue where the van doors would not open for drop-in clients on day 3. Fixed an issue on Alesso Arena where body bags wouldn't get removed while demasking. Now Crime Spree is the best place to horde Continental Coins. 6. an issue with the glass on the visor for the Medic Bulldozer and Added ceiling turret on Mayhem and One Down. a VO line asking the player to follow Bile when they should just Fixed a missing collision on the roof of the Car Shop after the windows break, Plane doors can now be opened from both directions, Moved the chairs in the car shop so players can't get stuck, Fixed a material on objects that were missing textures, Made slight change to the texture on the rings. All rights reserved. Akimbo Judge benefiting from magazine related skills; Akimbo It will now always spawn on all difficulties on The Bomb: Dockyard Job, Fixed an issue where the cameras would not turn off if you dominated the guard in the camera room in The Bomb: Dockyard Job, Fixed an issue where only the first pile of meth the player cooked was visible, Fixed an issue where the ambience audio was playing the wrong file. Details . Click on Safe House 2.5. Today I'm going to be showing you how to use all of the new features in the BRAND NEW Console Update for Payday 2 on Xbox One and PS4, teaching you how to earn and spend Continental. two missing windows by the exit to the terrace; Disabled critical hits for the Arbiter Grenade Launcher and Underbarrel Fixed an issue where ECM jammers placed by clients did not apply skill upgrades. Using the improved thread Fixed crash related to turrets in certain heists, such as Hoxton Breakout. The safehouse is not directly accessible through the tutorial prompt, the first time the game is launched. Fixed an issue with double ambushes on day 2. Fixed an issue where cops would kick and stand by a finished voting machine on day 2. Submachine Guns; Fixed in Offline mode; Fixed Fixed an issue where the front doors collision would remain if blown open by explosives. To counter this, we will look into some of the ways you can get Continental Coins in Payday 2. . Fixed an issue where bags could get stuck under the bus after it breaks through the wall. Fixed an issue where the players could clip into the back of the truck on the Aftershock Job, Speeded up the spawn of Captain Winters after he has been announced, Made a flower pot slightly heavier to prevent it from hovering above the ground, Breaking the glass on the roof now triggers the alarm, Moved some objects that hovered in the air, Fixed a pillar that was missing collision, Removed unnecessary collision in the vault, Fixed an issue where smashing the atrium roof in Big Bank would not alert the civilians below correctly. A Medic Bulldozer counts as both a Medic and a Bulldozer, One additional Bulldozer is allowed into the level, Bulldozers will have 100% more health than the Death Wish bulldozers, Specials will no longer spawn alone and will have a few SWATS accompanying them, The numbers of time a player can go down before getting into custody is no longer reduced to 1, The black Zeal Bulldozer will now use an Izhma 12g Shotgun as a weapon, The white Zeal Bulldozer will now use a KSP Light Machine Gun as a weapon, Cloakers will now also drop a smoke bomb when they charge and kick down a player, Due to an issue, Cloakers will use their normal model instead of the Zeal Cloaker model, The One Down mechanic is now optional in the Game Settings when you buy a contract, A new skill has been added as a Mastermind - Sharpshooter - Tier 4 Skill, The skill has been removed and replaced with High Value Target, The skill has been moved from Mastermind - Sharpshooter - Tier 3 to Ghost - Silent Killer - Tier 3, The skill has been moved from Mastermind - Sharpshooter - Tier 4 to Mastermind - Sharpshooter - Tier 3, Basic: Damage boost has been increased to 120% (up from 20%) and will now only stack 1 time (down from 4), Aced: The damage boost increased duration has been reduced to 4 (down from 10), Basic: Converted units are having their damage reduced by 35%, Aced: Converted enemies damage is no longer reduced, DMR Kit damage decreased to 108 (down from 120), DMR Kit damage decreased to 66 (down from 80), DMR Kit damage decreased to 104 (down from 120), DMR Kit damage decreased to 63 (down from 80), DMR Kit damage decreased to 61 (down from 80), Rate of fire increased to 150 (up from 60), Rate of fire increased to 150 (up from 120). When you select the Start Crime Spree option in Crime.net, you can choose to start the Crime Spree at Rank 0, 20, 40 or at the rank where your last Crime Spree pree ended. You can see what you need to do to complete trophies in the trophy tab in that upgradable safehouse window. continue reading , Crime Spree is a feature released on day 4 of the Search for Kento Event. location of missing light props so they match the lighting; Fixed #4 chris.boney Apr 14, 2017 @ 2:44am (double posted). It supports both single player campaign and multiplayer modes. It can also be destroyed. Fixed an issue where enemies that were still alive in the plane caused less enemies to spawn on the ground on the Birth of Sky Job, Fixed an issue where players could get stuck between seats in the diner, Fixed an issue where Locke would arrive in two helicopters at the same time, Fixed the texture on the pressure gauge so it won't be down scaled on lower settings, Fixed a spelling error in the objectives on Day 2, Fixed an issue where the pressure gauges on Big Oil Day 2 were missing. All Rights Reserved. How do you get the push dagger in Payday 2? the PBS Suppressor and the Grips to the mods for the Akimbo Tatonka the pattern compatibility for the Wrath mask; Fixed Players need to be at least level 60 or have gone Infamous at least once to access Crime Spree. continue reading , The "Offshore Payday" icon appears on the left side of the Crime.net screen. ECM feedback is no longer exclusively useable for the player that an issue where assets bought after switching profile in the Job Increased spacing between legends in player inventory and skill tree guis. Fixed an issue where the cops would get out of their cars without playing an animation. loot drop will now use the correct waypoint icon; Mask Infamous Normal unlocked and given 1, Mask Normal Retro Chains unlocked and given 1, Mask Normal Retro Dallas unlocked and given 1, Mask Normal Retro Huston unlocked and given 1, Mask Normal retro Wolf unlocked and given 1, Mask Event Mega Clover unlocked and given 1, Mask Event Mega Sydney unlocked and given 1, Mask Normal Paperbag unlocked and given 1, Mask Normal Golden Dallas unlocked and given 1, Mask Normal Chains Gold unlocked and given 1, Feature In-game voice chat functionality, Fixed 2 subtitle strings that didn't match the VO on TRANSPORT: Train Heist, Corrected a typo in the Navy Beanie mask description, AI has been improved to be faster at navigating on all the levels, Levels should be less cluttered by enemies, Maximum amount of enemies allowed on the map for the Assault to end has been reduced, Enemies will take 33% more headshot damage, G36 SWATS should do OVERKILL Damage instead of Death Wish damage, Whenever a Bulldozer spawns, there is a chance that it will be a slow-moving Minigun-wielding Bulldozer, One additional Taser is allowed into the level, Whenever a Bulldozer spawns, there is a chance that it will be a Medic Bulldozer. Fixed an issue where the team AI could sometimes stand in each other on day 2. Cryptoguiding is a website that writes about many topics of interest to you, a blog that shares knowledge and insights useful to everyone in many fields. an issue with the intimidate animation for Akimbo Micro Uzi Fixed so that enemies also take damage when you blow up the gas station on day 1. It takes around 15 to 20 minutes to complete which is a bit of a time-consuming process for the measly reward. Also the setting of the Voice Chat in the Options cannot be changed while in the lobby, even if the UI allows it. Fixed an issue where enemies would fall through the back staircase if they died on it. It is, therefore, no secret that rare coins are big business with an estimated market worth about $5 Billion. Fixed an issue where the "Wasteful" trophy could be unlocked on Mayhem on day 1. Removed Voice Chat option from the Voice Settings. Fixed a texture issue in one of the rooms on the Mallcrasher Job, Added collision to prevent player from entering a spawning room. You can even host DLC heists that you havent yet purchased once. Increased the damage from Shield enemies on medium range, Bulldozers are now 60% less affected by critical damage and weakpoint hits, Fixed an issue where Molotovs and Incendiary Rounds would not be detected by guards during stealth, Fixed issue where team AI would focus on enemies instead of reviving downed players, Fixed a few instances where heisters had missing VO, Added a 20% chance of getting a cable tie when picking up an ammo box, Bulldozers can now be damaged with all melee weapons, AI should now spawn on the player that initiated the trade, Fixed an issue where clients would downgrade an already upgraded drill/saw when repairing it, Ballistic Vest dodge penalty reduced from -30 to -10, Lightweight Ballistic Vest dodge penalty reduced from -25 to -5, Heavy Ballistic Vest dodge penalty reduced from -35 to -15, Flack Jacket dodge penalty reduced from -40 to -20, Combined Tactical Vest dodge penalty reduced from -45 to -25, The dodge bonus from the Basic Composure, Advanced Composure and Expert Composure for the Crook Perk Deck has been reduced from 10% to 5%, Reduced the blast radius of grenades and dynamites from 10m to 5m, Fire duration for the Molotov Cocktails are reduced from 25 sec to 15 sec, Grenades and Dynamite damage increased from 300 to 400, Fixed an issue where clients didn't receive a message when a player revived another player using the Inspire skill, Trip Mines placed by clients will not damage the Team AI, Fixed an issue where throwing a Molotov could play a Grenade sound, The Sentry Guns will now have a red outline when out of ammo but not destroyed, Fixed an issue where the weapon could disappear when using the Empty Hand Kata melee weapon, Sentry guns can now properly eject empty casings, Fixed an issue that blocked players from picking up sentry guns if suppressed sentry guns are equipped as the deployable, Throwables will now bounce on Captain Winters so he can no longer walk away with them, Fixed the reload animation for Compact-5 Straight Magazine modification, Added the Beak Suppressor for the Platypus 70 Sniper Rifle, Fixed an issue where the weapon would appear on the screen if swapping while walking backwards, Sentry guns will now display how much ammo is left on the interaction prompt, Tweaked the look and fixed a small graphical issue with Jiro's suit, Fixed an issue with the reset skill build feature where the skills was not correctly refunded. Fixed so that the AI can get up on to the roof of the house. a missing VO reminder for the first fuel can; Realigned You get CC just by playing, by doing the safehouse daily jobs, or by completing trophies and safehouse raids. Fixed an issue where the Police chopper would remain for drop in clients throughout the heist. Fixed an issue where players could see through a wall. an issue on where players could get stuck behind some railings; Fixed Full of memorable characters, deadly weapons, non-stop action and lots of content. All rights reserved. What happens when you upgrade the safehouse. Completing Safe House Raids, granting. (Video) [Payday 2] NEW Console Update GUIDE! So put on your masks and unleash the inner criminal on the world. added to the randomisation; Fixed Fixed an issue where there was a collision sticking out of the wall that the player could walk on. If a set of colors is used on a single mask, then it will be permanently removed from your inventory. see details , PAYDAY 3 is a co-operative first-person shooter action game currently in development by Starbreeze Studios and published by Koch Media and is the successor to PAYDAY 2. PAYDAY 2: CRIMEWAVE EDITION continues to be the top four-player co-op heisting game out there! How do you unlock side jobs in PAYDAY 2? Or you can upgrade the sections of your safehouse. How do I claim my rewards on crime Net? Fixed an issue with the different pumps on the level would award different Xp. This site is owned and operated by Voyager Media Group LLC. Removal of Scarface presence and VO from black screens across the game (end of loading). 15. Fixed a box that was placed in a strange angle. an issue with some barrels always displaying the low texture Fixed an issue where a smoke grenade would go off during stealth. These are special challenges like achievements that not only unlock unique furniture and trinkets for the safehouse but also give coins. Ammo penalty increased to 450 (up from 150); Removed Replaced the initial cops with Zeal cops on One Down. Unlike game journalists, we actually have fun playing games. For such an integral monetary importance, the game sure takes its sweet time to drip-feed you this currency. Fixed a bug where enemies could shoot you through the SWAT van, Fixed an issue with damage being multiplied on the SWAT van, Reduced the cost of applying in-game weapon mods by 75%, Fixed an issue where vehicles could collide with Sentry Guns, Fixed an issue where some enemies would only shoot at players that were looking towards them, Fixed an issue that caused the enemies to sometimes walk backwards when entering a level, Fixed an issue for ammo bags staying on the level even though they were empty, Fixed an issue where the chance of an infamous drop did not increase when playing on the Death Wish difficulty, Fixed an issue with the spread of the Raven shotgun, Fixed an issue where repelling SWATs did not play a sound, Fixed an issue where AI teammate callouts were not heard by clients, Fixed an issue where players sometimes couldn't interact with equipment and assets, Fixed an issue that caused throwables to scale up when hitting a specific tree on the Transport: Downtown Job, Fixed an issue that caused players not to sync armor and health correctly to drop-in clients, Fixed an issue with the Team AI that caused them to answer twice when asked to follow a player, Changed how Swan song works when getting tazed, now the effect of swan song will still be active while getting tazed, Added Bain voice lines to the end screen when failing a heist, Fixed an issue that caused enemies to be able to taze players while parachuting, Changed the name of the "Weapon" Loot bag to "Assault Rifles", Fixed an issue that caused the Black Bulldozers to deal higher damage than intended, Fixed an alignment issue with the sights for the Baby Deagle Pistol, Fixed an alignment issue with the sights for the Lion's Roar Rifle, Fixed an alignment issue on some sights for the M308 Rifle, Fixed an issue where the wrong sight would appear in third person on the Heather SMG, Fixed an issue where some enemies that used a shotgun was able to deal more damage than intended, Fixed an issue that caused the sight of the M308 to be misaligned when using the additional rails, Fixed a graphical issue where the arm would look broken when playing as Bodhi or Jimmy and using the Lion's Roar Rifle, Fixed a graphical issue where the fingers would clip with the weapon when using the Electrical Brass Knuckles>, Fixed an issue where guards sometimes didnt spot broken cameras, Increased the distance for hearing third person footsteps from 1m to 20m, The ! next to the inventory that signifies a new item will now be removed once the player has opened and closed the inventory. Added a description to the Electric Brass Knuckles that explains the additional effects of the weapon. The more your spree rank progress the higher the coins will be rewarded! Spending Continental coins: Well, Spending is much easy both in game and real life indeed. Fixed an issue with a floating phone on day 2. 6 best and easy ways of getting Continental Coins in Payday 2 are: The Continental Coins were first introduced in the Safe House on Day 2 of the Hoxtons Housewarming Event. Fixed an issue with a gap between the ceiling and floor. Enemy flashbang now blinks and makes a sound before going off. Fixed an issue with bag value between day 2 and 3. If there is a downside to the Union, it is the base magazine size of 30. view details , Katana. Just apply it from there, and it'll work itself out. These missions are somewhat of a tutorial that will guide you along all the heists in the game and will occasionally reward Continental Coins. Fixed an issue related to the AI pathing causing enemies to have problems finding the players on the First World Bank Job, Fixed an issue that caused debris to get stuck in the air, Added a missing debrief line to the heist summary screen, Fixed an issue where clients would not be able to pick up their gear from the guitar case if the host picks it up before them, Fixed an issue where a red outline would appear on the Sentry Gun asset, Fixed an animation issue with the winch when using the Blimp Turbo asset, Synched cut animation speed to correspond to drill time when BFD is upgraded, Fixed an issue where debris from skylight would get stuck in mid air after being destroyed by the BFD, Fixed some cameras that were facing walls, Fixed an issue where doors opened by c4 by a host would appear as closed for clients, Fixed an issue where normal cameras would spawn instead of titan cameras on Mayhem and One Down, Fixed an issue where cameras did not spawn on higher difficulties, Added and adjusted light in some dark areas, Fixed an issue where the waypoint on to the "Pump the sleeping gas into ventilation" objective would appear in loud and never disappear, Removed highlight from the button that opens the vault in loud when the heist is still in stealth, Fixed money bundles that clipped into the tables, Fixed an issue where the players could reach areas they were not intended to, Fixed visual issue where objects would disappear, Fixed an issue where the escape limo would be visible at the start of the level, Fixed a visual issue by the balcony floor, Fixed an issue with a Sentry Gun asset that would float mid air, Fixed a graphical issue by the escape van, Moved cabinet whose doors collided with each other, Fixed Bain not telling the player to plug in the cables if the battery pack asset was bought. After you reach level 25 you can jist select them as a melee weapon. view details , Some rare varieties of the continental coins have previously sold for up to half a million dollars. "Night vision" does not work as intended. PAYDAY 3 is set for a 2023 release for PC, PlayStation 5, and Xbox Series X|S. see details , You need to walk the Taxman all the way to the room and sit him in the chair. an issue where ECM jammers would disappear if they were placed on a Fixed an issue where the wrong cops spawned as harassers. Fixed an issue where guards could fall down through the ground where the players could not reach the pager. Added Dozer spawns on Mayhem and One Down. wouldnt trigger when using Sniper Rifles; Fixed Fixed an issue where Gage packages could spawn inside the warehouse on Death Wish and One Down. Changed "Dockyard" stealth bonus from 20% to 15%. To counter this, we will look into some of the ways you can get Continental Coins in Payday 2. Fixed an issue where the sniper laser would clip through the roof. Continental Coins (used to buy mods, unlock AI skills), Weapon Video: The BEST and FAST way to get continental coins in Payday 2 (b33croft) What are continental coins used for? 1980Solid metalGold-platedAntique rubbed finish1 3/4" diameterHand paintedBrand: Bennett Brands . If you don't have the Ultimate Edition, use El Verdugo, the Sangres knife the only free melee with 70 damage. see details , You'll have a new tab at the start of the weapon cutomisation screen, labelled "Skins." Fixed an issue where a lamp spawned inside an identical lamp unit on Day 1 of the Hotline Miami Job, Changed how the helicopter target areas work to give a slightly higher chance for the helicopter to fire missiles on the Hotline Miami Job, Blocked players from looking into the gas station, Fixed an issue with the color of explosives bags, now they have the same colors when carried and when on the ground, Added collision to a few planks in the apartment blockades, Fixed a graphical issue with the SWAT vans windows, Jimmy will now use the correct mask when picked as an AI teammate, Fixed a graphical issue that caused flickering on card readers, Fixed an issue where the sound of the electric knuckles getting charged did not get interrupted when being tased by an enemy, Fixed an issue where the sound on police cars entering the level would play for players dropping in to the game, Fixed an issue that caused a civilian to spawn twice on the Hotline Miami Job, Fixed an issue that caused Bain to talk about the hatch at the wrong time on the Hotline Miami Job, Fixed an issue that caused all way-points for the gas cans to disappear when the first one was shot on the Hotline Miami Job, Bile will no longer use a police helicopter, Fixed an issue where bags would appear at an inactive secure zone, Fixed an issue where the Team AI could get stuck in the elevators, Fixed an issue where players could walk through a part of the railing, Added a collision to prevent players getting stuck behind a door on day 2, Added a collision to prevent players getting stuck in the back of the van on day 2, Fixed an railing that was clipping with the wall on day 2, Prevent the server from being picked up through the wall on day 2, Moved two gage packets that was floating in the air on day 2, Fixed issue where you could pick up the servers through walls, Aligned collision on certain walls and pillars, Moved a Gage packet that could spawn on the same location as a keycard. Most are pretty quick and painless. What should i spend my continental coins for. Keep those helmets flying! an issue with converted cops getting stuck on several levels; Fixed a clipping issue related to bordering up some windows; Fixed Fixed an issue where Bain would keep mentioning the server room and the vault in Day 3 of the Framing Frame Job, Fixed an issue where a part of the vault entrance roof was missing collision, Moved a briefcase that was stuck in a table, Fixed an issue where players would get stuck behind a plant, Fixed an issue where an interaction would say hold instead of press to open the vault, Fixed an issue where player could only interact with the card readers twice, Fixed an issue where the escape zone was floating in the air, Fixed an issue with collision on the escape truck, Fixed an issue with character VO was loud when in stealth, Removed helicopter by the entrance to the bank, Fixed a hole in the wall above the wall strip with golden edges. For Payday 2: The Big Score on the PlayStation 4, a GameFAQs Q&A question titled "Can you spend your Continental coins I can't play help?". The Big Score 1.53 - Notes 31/10/2020. You can use Continental Coins in Payday 2 for the following: Considering their usage, the game doles out these coins at a snails pace so it is important to know how you can keep a steady income of Continental Coins flowing. Go to Mod Options Continental Coins. Continental Coins in Payday 2 is one of the most important currencies in the game allowing you to upgrade all manner of important stuff. the Tactical Suppressor to the Akimbo CMP Submachine Guns; Fixed office preventing progression through the level; Fixed "PAYDAY 2 " and "OVERKILL A STARBREEZE STUDIO" are registered trademarks of STARBREEZE AB (Publ) and New Starbreeze Publishing AB and/or its affiliated companies in the United States and other countries. the Assault fade to avoid them being excessively long; Spawn ammunition; Fixed #2 MissCassidy Nov 12, 2016 @ 8:12am 1. There are upgrades you can spend coins on as well as failure states will also ask for coins to keep continuing your spree from the same point. Crimewave Edition 1.53 - Notes 31/10/2020. Interestingly, the value of historical and numismatic coins continue to rise steadily with time. read more , Based on the approximate size of each coin and the current price of gold, each piece would be worth just north of $2000 in proper money, but this isn't where the true value lies in John Wick's currency. an issue where dominating a cop in the beginning could block Additionally18Coins can be spent per heist to purchase the specialized perks offered by the mode and coins can be used to re-roll your offering of heists. The payoff in a Crime Spree consists in the increasing rewards as the difficulty modifiers pile up. wait for him; Fixed Fixed an issue where converted cops could be left behind the airlock. fire hurt area being enabled at the wrong time; Disabled Added missing stationary assailants on Mayhem and One Down. Fixed issues with items floating and having very low texture. Players can no longer get loot stuck on the helicopter that comes in to pick it up. Quantity -+ Add to Cart . Fixed an issue with endless assaults on One Down. Removed a plate with a cake that was floating in the air, Removed a camera sign outside of the store, Fixed an issue with some missing textures, Removed a collision that did not spawn correctly, Fixed an issue where players could climb the pipes in the alley, Fixed an issue where players could throw bags where they could not be retrieved. If he falls down just press and shout at him and he'll get up and keep moving. an issue where Suppressed Sentry Guns could be used as Secondary The coins are used mostly in the Continental Hotel chains for various underworld services but other underworld services can also be paid by the coins. view details , How many continental coins are needed to max safehouse? an issue with a despawning light at the spawn location; Removed Go to Mod Options > Continental Coins Requirements BLT Misc This mod is provided as it is. Luttrell was given a yellow labrador puppy, whom he named DASY, after the members of his fireteam. continue reading , 6 Answers. There are a bunch of ways you can get your hands on Continental Coins in the game. AI will be able to walk behind the blue bucket, Fixed an issue with the animation of the police cars driving in when the alarm goes off. an issue where life gain could be triggered on converted cops; Added option in the pause menu to PAYDAY2: THE CRIMEWAVE COLLECTION Includes all 21 DLC packs released on console: Crimewave Edition 1.53 - Notes 31/10/2020, Crimewave Edition 1.52 - Notes 02/04/2020, Crimewave Edition 1.51 - Notes 16/01/2020, Crimewave Edition 1.50 - Notes 10/12/2019, Crimewave Edition 1.40 - Notes 17/05/2019, Crimewave Edition 1.30 - Notes 06/07/2018, The Big Score 1.20 Hotfix - Notes 23/02/2018, Crimewave Edition 1.20 Hotfix - Notes 23/02/2018, Crimewave Edition 1.10 - Notes 22/02/2018, The Big Score 1.06 Hotfix - Notes 5/12/2017, Crimewave Edition 1.08 Hotfix - Notes 5/12/2017, The Big Score 1.04 The Master Plan - Notes 22/11/2017, Crimewave Edition 1.06 The Master Plan - Notes 22/11/2017, The Big Score 1.03 Hotfix - Notes 1/7/2017, Crimewave Edition 1.05 Hotfix - Notes 1/7/2017, The Big Score 1.02 The Most Wanted - Notes 6/6/2017, Crimewave Edition 1.04 The Most Wanted - Notes 6/6/2017. shot by Team-AI; Fixed Fixed an issue where the player would not be attacked in the hallway of the gym. Removed misplaced C4 interaction on day 2. Fixed an issue that would make the level unable to complete if the host did not mask up until after the wait for the van objective to appeared, Fixed an issue where the escape could not trigger. 15 Underdog Helps When You Are Surrounded. multiple lamps that were clipping with the walls; Fixed Fixed so that you cannot interact with the camera from the inside of the house. Fixed a bug that prevented the following trophies from being unlocked: Now the van has the Overkill logo on it again. and Shields are now able to get down from all the containers; Moved a clipping issue involving the Dallas mask and Jacket's hair; Fixed Fixed the concealment value for "Akimbo Jackal" SMG's short magazine mod. advertisement advertisement Go to Crime.net 2. the ZEAL Taser to the spawn pool; Killing Custom lazer and flashlight colors, Currency Fixed an issue where the ceiling would flicker inside the vault. 10 Anarchist Akimbo. How to Fix It. The worth of the Continental's gold coins comes in the social contract they represent, as alluded to by Berrada. see more , The story is loosely inspired by an incident in Texas involving former Navy SEAL Marcus Luttrell, who wrote Lone Survivor, about his fireteam's ordeal during Operation Red Wings in Afghanistan in 2005. Fixed an issue where a door was clipping with an air vent. Continental Coins are the gold coins from the Continental Hotel in the John Wick series of movies, as those are part of Payday lore. some VO giving misleading information related to the point of no Fixed a light source that would remain even after the light had been destroyed. Fixed an issue where the escape zones where floating a bit. Fixed an issue where Hector would wear his armor even if the panic room was opened in stealth. Inspired by John Wick, Payday 2 Continental coins serve as a membership card to the Assasin's Guild. Fixed a graphical issue with a background building, Added collisions to block the player from being able to throw the loot bags where they can't be retrieved, Fixed an issue that caused windows blocked by the container to be able to pick lock, Fixed an issue where players could get stuck behind a window if opened from the inside, Made glass shelves bulletproof to avoid floating objects, Fixed an issue where a window could be lock picked even when the container was spawned outside the window. A heist that is played as part of a Crime Spree can't be restarted. the collision on the roof walkway railing; Fixed the textures on the ZEAL heavy unit; Updated The issues currently are: Game Voice Chat may be vulnerable to network issues when players join-leave-rejoin lobbies, leading to some players losing voice chat connection to other players. Some upgrades will add furniture that looks nice but also provide some cover. bundles in low texture quality. some vegetation that was clipping through a wall; Tweaked Since they are a daily thing in the game, you can expect to bank these coins every day you play Payday 2. Fixed an issue where a broken light bulb would respawn when the cops cut the power. Fixed an issue where DLC-locked weapon-mods could be bought by continental coins if you already had at least one in stock. Fixed an issue where the escape limo would appear for a brief moment at the start of the level. Fixed an issue where a corpse could get stuck in the air at the back of the plane. If you are at a low spree rank with less payout, you can easily join a higher-ranked friend to take advantage of their Coin multiplier at higher levels. Continental Coins Payday 2 Mod Simple mod that allows to modify your current balance of continental coins. an issue where bags could get stuck in an unreachable place; The He is a 31-year-old American, and up until the release of Hoxton Breakout, Houston had taken on the mantle of Hoxton, assuming his alias and mask. read more , The Gage Mod Courier DLC is the sixth DLC for PAYDAY 2. Fixed so that the metal door in the beginning no longer closes. For every 500,000 XP, you earn in-game you will receive 1 Continental Coin. The more heists you successfully complete without failing, the bigger the reward bonus you will accumulate. AI will now wait in their designated areas during Casing mode; Fixed an issue with flashbangs not being destructible; Changed a gap in the wall by the entrance to the bank tellers area; Added Utah Provo Commemorative Mission Coin. an issue where the akimbo autofire sound could get stuck when Bank With Coin Counter in Provo on YP.com. the player re-equips the Joker skill; Fixed The full Payday 2 PS4 update patch notes have been confirmed for version 1.51 by Overkill Software. Fixed an issue where loot bags could get stuck under the helicopter, Fixed an issue where players could fall through the world when opening the door to the compound, Fixed an issue where the players could get stuck behind a concrete block outside of the control room, Added a collision to block the player from being able to leave the level, Added a collision to block the player from being able to see outside of the level, Fixed a crash that occurred if you came out of Swansong during the escape in the helicopter on Beneath The Mountain. All crew members who wish to gain the benefits from the Crime Spree are required to spend Continental Coins. Dragons Breath Round fire effect will now trigger 100% of the time. Fixed an issue where one of the two vans would not open. You might have to plop down a Continental Coin payment to begin this spree but it is very much worth it. Fixed an issue where the escape van could sometimes open its doors twice. The rewards for a Crime Spree consist of cash, XP, loot and Continental Coins based on the Crime Spree rank of the heist that you just played and the bonus that you will build the longer your Crime Spree gets. Fixed an issue where all experience was awarded at the end of the heist. It was released in August 2013 for Windows, PlayStation 3 and Xbox 360. Fixed an issue where enemies couldnt navigate properly behind a container. Fixed an issue where guards could see through the boarded fence. Fixed issues with how accuracy was calculated that would cause some bonuses to have reversed effect from what was intended, Fixed an issue where car windows couldnt be broken from both sides, Changed description for ECM Jammer to reflect the correct duration time, Fixed an issue where bags could not be interacted with when a painting had fallen over them, Fixed an issue with the outline on traded converted enemies, Players can now use First Aid Kits and Doctor Bags when at full health, Added collision to cop cars to prevent player to accidentally get inside of them, Fixed an issue where cops guns would not spawn correctly, Fixed an issue where enemies would not take any explosive damage if standing inside of each other, Fixed an issue where the team AI would remain in stealth state when going loud too quickly, Fixed an issue where you would get stuck in tased state if looking through a security camera while getting tased, Fixed an issue with detection while carrying bags, Fixed an issue where Captain Winters Phalanx would spawn wrong helmets if killed by a headshot, Hitting a vehicle or a Sentry Gun with a melee attack will now play the correct sound, Increased bullet hit sound max distance from 20m to 40m, Fixed an issue where the drills break sound would play indefinitely when upgraded by clients, Microphone Stand will now be properly aligned when charging, Tweaked first person camera for the Akimbo Compact-5 and Akimbo Krinkov, The RPK Light Machine Gun can now use grips from Gage Courier Mod pack, Fixed an issue with accuracy not being correct with shotguns while aiming down sight while using steel sight, Fixed an issue where the ammo bag would not refill the proper amount of ammo, Fixed an issue where the downed timer would not pause when getting helped up by a team AI, Fixed an issue where projectiles that got stuck on immortal NPCs could not be retrieved, Fixed an issue where the reloading animation was not canceled correctly when jumping, Ilija the sniper will no longer shoot converted enemies, Fixed issue where windows that got shot with HE rounds got cracked but lost their collision, Fixed two magazines that was clipping with the AK5, Fixed an issue where the civilian hostages would get affected by ECM Feedback, Fixed an issue where the Piglets magazine would appear invisible if Incendiary Rounds were equipped, Fixed the reload animation of the Queen's Wrath, Rotated the Bowie Knife so preview and icon looks the same, Fixed the reload animation of the for the Broomstick Pistol, Added an inside to the Modern Barrel for the AK Rifle and the AK.762 Rifle, Fixed an issue where the Green FBI Swats didnt have the intended health, Cops and security guards will now have the same total health across all levels, Fixed an issue where second akimbo would sometimes fire itself, Tweaked AI to faster reach the player and be more aggressive towards the player, Weapon mods will now show "Not enough cash" when the player can not afford them, Added new sounds for mag drop on snow, gravel and water materials, Fixed an issue where the cost for assets on a level would not scale with difficulties, Fixed an issue where the Flamethrower and the OVE9000 Saw could be heard throughout the level, Player armor stats will now show the stamina per armor as the base value instead of as a skill value, Fixed an issue where throwable weapons did not trigger the Grinder effect, Fixed an issue where some weapon mods would disappear when previewing other mods on the weapon. Fixed the FOV slider values to be the same for all menus. Espaol - Latinoamrica (Spanish - Latin America). Hoxton Breakout heist (including its Crime Spree version) has a bug that may crash the game on Very Hard or higher difficulties. Completing Daily Safehouse Side Jobs will grant you 6 Continental Coins. Fixed misaligned wall between the diner and the car dealership. Upgrading whole house costs a grand total of 828 coins. guard by the waterfront will no longer play a door breaching Side Jobs are an easy method of getting slivers of Continental Coins but nothing can beat the potential of Crime Spree. ; Fixed The Union combines the fast fire of the Valkyria with the accuracy and stability of the AK5. Fixed the time for hacking the laptop on Mayhem and One Down. skills; Fixed a chair that was clipping with a table; Fixed Fixed an issue with the AI not following you up the stairs if you used C4 on the door. (Whilst Retaining My Sanity), (Video) [PAYDAY 2]When you find a guy with 91 billion crime spree. a typo in the description for the 44th mask; Removed Fixed an issue with a clipping Gage pack. Ammo bonus increased to 450 (up from 150); Total Est. some NPCs from the top floor crowd that were stuck in T-pose; Fixed Fixed an issue where it looked like the player AI was hovering above the train wagon. Fixed an issue where the spawns for Mayhem and One Down would not work during the water escape. Added missing bullet show trigger in the usp animation for "LEO" pistol and "Signature 40". Fixed an issue where the server would not appear in the van on day 2. /r/paydaytheheistmods - A subreddit all about modding Payday 2, and discussing said mods /r/paydaymeta -. Special units will no longer be able to enter the level through locked doors, Added extra gas cans on higher difficulties, Fixed an issue where you could not place deployables on the ship, Fixed an issue where a camera could see a drill outside of its field of view, Fixed an issue where snipers would spawn inside each other, AI can now kick open the doors to the security room so players can't hide in there, Fixed an issue where players could get two different escapes active at the same time. the bag limit as it was set too low; Fixed SpaceBikerV Dec 26, 2016 @ 9:30pm. restarting the game; Fixed Moved some Gage packs that were spawning inside trash bags. How do you get continental coins on Xbox? the textures on the heavy Mayhem/Death Wish unit; Updated Fixed several places where bags could get stuck. Is there any renewable way to get coins? a location on Stealth Day 1 where the player could get stuck next Continental coins are used to upgrade safe house and upgrade AI, they are also used in crime sprees. 26. 32. Fixed an issue where part of the sidewalk did not have a proper shadow. Added missing piece of a roof on a side building. some planks that were clipping with the fuel tank; Moved the glass material on the Tactical Flashlight melee weapon; Stability return; Fixed Simple mod that allows to modify your current balance of continental coins. I played payday on Xbox and i wanted to try on PC but when i needed to buy a supressor there are no continental coins and what i mean is that the icon where it shows . Submachine Guns; Added Normal masks: 12 cc , DLC/Event masks: 24 cc , Infamous masks: 120 cc. How the heck do you earn these coins. [Terms of Service] [Change Cookie Preferences] Moved a present the was clipping with the environment. 14 Stockholm Syndrome Gives Players Aid When Recruiting Cops. PAYDAY 2: CRIMEWAVE EDITION continues to be the top four-player co-op heisting game out there! the correct visor on all the ZEAL Bulldozers; Fixed garbage piles that was see-through from one side; Fixed Removed 2 shape charge interactions that did nothing. Grenade Launcher on the Little Friend 7.62 Assault Rifle; Fixed GameVoyagers.com is a participant in the Amazon Services LLC Associates Program, and receives commission from qualifying links. Fixed an issue where some Titan cameras where clipping with the walls. penalty increased for Akimbo Weapons to 36 (up from 24); Reduced Jul 30, 2017 Continental Coins Payday 2 Mod. a particle effect for flames that appeared to be floating; Moved (Video) 5 Ways to Farm Continental Coins in Payday 2, (Video) The BEST and FAST way to get continental coins in Payday 2, (Video) [New] How to farm Xp/Coins/Cards In Payday 2 in under 3 minutes, (Video) PAYDAY 2 | How to get Continental Coins (updated method) [Hack Way]. You will now be able to further customize your heisters appearance by unlocking new skins for the various armors in the game. "Four stores" now has "Deathwish" cameras on "Deathwish" and above. Gadgets will now remain activated when switching between weapons! You can even delay the raid by allowing the crew to handle it for now and the raid will pop up again the next day. Fixed a keycard that was clipping into a chair on the second floor. The player no longer needs to find and view each new item, Fixed an issue where the enemy taser would cause a longer tased state if the player have been electrocuted by an electrified ladder, Added a smoke effect when a deployable sentry gun breaks, Fixed an issue where the stock of the Heather SMG could be visible through walls. Hello !In this video, I will show you how to get yourself Continental Coins in a couple of minutes.I made a new video on this here: https://www.youtube.com/w. one out of place building in the backdrop; Fixed Fixed so that all fences har interactions on them. Fixed an issue where the ladder bag would disappear if you threw it at a ladder already on the level. Fixed an issue where some outlines would be visible from the start of the heist. Fixed an issue where you could not open doors in the plane if you were standing too close to them. A cheering sound effect will be played based on the requirements of the challenge. view details , Reviews: 91% of readers found this page helpful, Address: 8912 Hintz Shore, West Louie, AZ 69363-0747, Hobby: Paintball, Horseback riding, Cycling, Running, Macrame, Playing musical instruments, Soapmaking. Fixed an issue where the player could interact with one of the voting machines through a wall on day 2. [Privacy Policy] boat, to avoid a crash; Fixed several pieces of graffiti partially disappearing into the wall; Fixed . the interior inside one of the shops; Fixed Fixed an issue where the laser from snipers could remain on the level if they were killed by a drop in player. toggle Voice Chat; Fixed the shoulder pads and helmet attachments from the normal units; Darkened Fixed an issue where players could get stuck on the meth lab table on The Bomb: Dockyard Job, Removed the random chance to spawn the meth lab. These coins are a crossover from the John Wick universe. How many continental coins does it take to max safehouse? Should you upgrade your safehouse PAYDAY 2? Fixed an issue on the Cook Off Job where the escape van doors would not open if more than 3 bags of loot had been secured, Fixed an issue that caused an additional caustic soda to spawn, Moved a escape zone that was hovering in the air, Fixed an issue where the supply drop could spawn an additional Caustic Soda, Fixed an issue where the escape zone would hover in the air, Added missing Loot-drop off waypoint on the van. an issue with clients being unable to interact with ECM Jammers Fixed an issue where the wrong voiceover is played if the FBI boss escapes. so the material Rosewood Pink use the correct texture; Fixed color customization data on the gadget; Fixed The base difficulty level of Crime Spree is OVERKILL, and it increases gradually with the modifiers added. It's really up to you. Fixed an issue where the player could see through a vent where the escape van leaves if you go loud. 1. Fixed an issue with the boat clipping and the disappearing. Fixed an issue where a collision above the container was there even when the container was not. If you are interested then check this wiki for some easy Trophies you can go for. What is the point of the safehouse in Payday 2? Well you can unlock weapon mods that are "not avaliable" though there are few exceptions like you can't unlock boost mods, achievement-locked mods and dlc mods if you don't own that dlc. Progressing through Crime Spree then claiming the rewards.Reaching achievement milestones.More items. Syndrome Aced; Fixed interact through the floor; Fixed (down from 6), Biker Perk Decks on team kill effect now trigger 4 times (down from 10) every 4 seconds (down from 15), "Road Captain" Perk team kill cooldown reduction decreased to 0.1 (down from 1) second every 10% health missing, "Prez" Perk team kill cooldown reduction decreased to 0.1 (down from 1) second every 10% armor missing, The 3rd Perk Ammo Give Out now also increases your health by 20%, The 5th Perk Sharing Is Caring now also increases your health by 20%, Medical Supplies can now be triggered every 3 seconds (down from 4), OVERDOG Perk is moved from 7th place to 1st Perk, Basic Close Combat Perk is moved from 1st to 3rd Perk, Advanced Close Combat Perk is moved from 3rd to 5th Perk, Expert Close Combat Perk is moved from 5th to 7th Perk, OVERDOG damage reduction is increased to 12% (up from 8%), OVERDOG melee damage boost now activates on your second and each consecutive melee hit with 1 second of the last one and will deal 10 time its normal damage, Basic, Advanced and Expert Close Combat damage reduction is increased to 8% each (up from 6%), The No Talk Perk is replaced with the OVERDOG Perk, The Tension Perk now also increases armor by 10%, The Clean Hit Perk now also reduces the damage received by 8% when within medium range of an enemy, The Overdose Perk now also increase armor by 10%, Effective damage per second is increased by 220%, Burn effect duration is decreased to 1.5 seconds (down from 6), Burn effect trigger chance is increased by 40%, Ammo pick up is reduced by approximately 20%, The total ammo is increased to 35 (up from 25), Stability is increased to 52 (up from 44), Concealment is increased to 28 (up from 25), The recoil pattern was tweaked to be easier to control and more predictable for the player, Stability is decreased to 36 (down from 52), Accuracy is decreased to 48 (down from 64), Fixed the alignment of The Professional's Choice Sight, Frag grenade damage decreased to 480 (down from 700), Fixed an issue with the flip up sight that caused it to be visible through walls, Fixed an issue where it was not using the intended damage values, Stability is decreased to 28 (down from 36), Concealment is decreased to 1 (down from 2), Stability is decreased to 8 (down from 36), Concealment is decreased to 1 (down from 5), Stability is increased to 80 (up from 76), Concealment is increased to 24 (up from 23), "Straight Magazine" Modification - Concealment is decreased to -1 (down from 0), "Straight Magazine" Modification - Damage is decreased to 0 (down from 4), "Straight Magazine" Modification - Stability is increased to 8 (up from -28), Frag grenade damage decreased to 960 (down from 1300), Fixed missing part of the barrel in the menu, Fixed so that the red dot sight is not misaligned if you use the expert slide, Rocket damage increased to 12500 (up from 10000), Rocket damage increased to 6200 (up from 5000), Bullet damage increased to 3500 (up from 2800), Ammo pick up has normalised to reliable pick up one bullet per box, The Preplanning asset The Elevator Trick favor cost is decreased to 3 (down from 6), The Preplanning asset C4 Tunneling favor cost is decreased to 3 (down from 6), The Preplanning assets Thermite favor cost is decreased to 5 (down from 8), Fixed a crash that could occur when interacting with the bandit barrier as the host drops out, Fixed so that players can no longer get stuck behind a lamp and door by the entrance, Fixed so that you can no longer use the button to open the vault from the outside, Fixed so that players can't get stuck inside the wall beside the tall safe, Fixed so that the mechanic continues to work after being interrupted, Fixed an issue on day 2 where enemies could clip through a wall, Made a tweak so that the bikes should no longer flip over or get stuck when colliding with each other, Now the floating police car and the SWAT truck are affected by gravity, Fixed so that you can no longer see through the dinosaur on top of the gas station, Fixed so that you can no longer trigger the flare through the roof of the diner, Fixed an issue that could cause the zipline not to spawn if you break stealth at a certain point, Fixed an issue where the alarm would not go off if you broke the glass of the display cases after you had opened them with a glass cutter, Fixed the issue where the stealth secure zone sometimes wouldn't be disabled when going loud, Fixed an issue where you could not pick up a certain bag, Fixed an issue where AI could walk through a glass window, Fixed an issue where the player could get stuck between the drill and a wall in the Warehouse, Fixed an issue where players could not stealth (warehouse) if they have previously played Hoxton revenge loud, Added ragdoll collision on the stairs outside of the bathrooms in day 1 so that the guards won't fall through them when they are killed, making the players unable to answer their pager, Fixed so that 2 AIs do not stand in the same spot while idling on day 2, Switched places of one of the security cameras which wouldn't be able to display the vault door on day 3, Fixed an issue where players could use explosive rounds to duplicate goats by the secure zone on day 1, Fixed so that players have to put out the fire to get to the goat in the burning building, Transport:Underpass - Fixed an issue where police officers would spawn from the wrong vehicles, Enemies should no longer get stuck on the roof in big groups, Fixed a combat issue on the roof on One Down, Fixed so that a Gage pack no longer spawns under the stairs, Fixed an issue where one of the guards by the water would not get alerted if he saw a loot bag, Fixed an issue where the team AI would walk around the level after player drops out, Fixed an issue where bags could be thrown up onto a ledge that the player could not reach, Added collision to prevent bags from getting stuck on a ledge above the safe, Added collision so that the player wont get stuck behind a door in the corridor between the courtyards, Fixed an issue that could block progression if you went loud by using a keycard at a specific moment, Fixed an issue with the enemy AI staying under the bridge instead of moving on top of it, Fixed an issue where shields could sometimes do double animations for climbing up on the bridge when being staggered, Added a waypoint for where you have to go when you escort the prisoner, Removed helicopters that didnt do anything, Fixed so that the animation for the police cars entering the level has the wheels in the right place, Fixed so that players can't throw bags behind the crates in the sewers, Fixed so that you can no longer jump out of the level if you buy the Vantage Point asset on day 1, Fixed collision on day 1 so that bags don't get stuck, Fixed navigation for the AI on day 1 so that they can jump both ways across the broken bridge, Fixed so that the player will no longer get stuck between a shelf and a box in the basement, Fixed so that you can no longer shoot guards out of the closed windows on the top floor making it impossible to answer their pagers, Fixed the issue with too many snipers spawning, Fixed an issue with enemies not going in to one of the rooms on the second floor, Fixed a location where the player could get stuck down in the basement, Fixed an issue where snipers would stop to spawn after a while on Day 1, Disabled ammo that could drop underneath the ground on Day 2, Fixed collision behind the chairs on the right balcony on day 2 so that players don't get stuck, Fixed a specific piece of curb that the player could not cross without jumping, Fixed so that civilians no longer disappear when being traded from places where no immediate fleepoints could be found, Fixed so that you can no longer walk on the bar by the parking lot, Fixed so that you cant get stuck behind the crashed van, Fixed so that players are no longer able to run in front of the van in the beginning of the level, Fixed so that you no can no longer climb the trees by the crash site, Moved a trashcan where the player could get stuck on the way to the crash site, Fixed portals on the level in the container area, Fixed a clipping issue between 2 containers, Fixed an issue where the players could get up on a catwalk, Fixed so that you don't get stuck behind the door the opens up to the outside of the level, Made several fixes to light and shadows inside the slaughterhouse, Turned a container around so that the correct doors open to prevent enemies from clipping through it, Resized some portals to prevent objects from popping in and out, Fixed a glitch with the yellow railing on the roof, Fixed a sign that was floating in the air, Enemies now interrupt the hacking only once per hacking stage to further avoid any other issues, Fixed a bug where enemies could interrupt the hack after the hacking was completed, Fixed so that 4 interactable planks does not float in the air, Fixed a crash that could occur on Day 2 if you blew up a bridge when an enemy was on it, Removed investigation patrols after hacking on computer started, Updated the computers to be affected by ECMS, Computers have been lowered to 60 seconds, Removed specific guard patrol points inside small room computer rooms on the upper floor, Added small coffee island to the middle of the kitchen, Moved wife and husband having conversations to the back hallway instead of the front 2nd floor display area, Removed one guard position and moved civ patrol point in back hallway on the 2nd floor, Ending screen no longer waits 2 seconds to trigger, it happens as soon as everyone is in the escape zone, Fixed so that the computers won't work if an ECM is being used, Added collision behind a door close to the water cooler to prevent the player from getting stuck, Fixed so that you can no longer shoot guards so that they end up on pipes and cannot be interacted with anymore, Fixed an issue where players could get stuck in the vault area, Fixed so that bags no longer fall off the helipad, Fixed the issue where money wound count as weapons destroyed, Fixed an issue where at the end of day 3 the client would receive double the amount of bags, Fixed so that it no longer takes 50 seconds or more to pick up the sleeping gas, Fixed so that you can no longer get pushed out of the level when opening a warhead crate. Fixed a shadow that was in the wrong place on day 2. We plan to fix what we can later, also after listening to the players feedback. Fixed an issue where a pole would clip through a food stand. some holes in the walls around the reception area; Fixed Added helicopter spawn on Mayhem and One Down. Continental coins : Payday_2 3 Posted by u/PYRAMIDOFDEATH 2 years ago Continental coins I'm on crimewave edition on ps4. Get it all, get it today. Firestarter - Removed some issues regarding light on the level. Fixed an issue where clients would always kill civilians with one melee hit. All other trademarks are properties of their respective owners. Removed an incorrect "Loading Screen Tip". YEARS. Even though we have found some issues, we decided to release this feature as it is optional to use and the issues are not game breaking. Go to Crime.Net to claim your rewards' (safe house dailies excluded). For such an integral monetary importance, the game sure takes its sweet time to drip-feed you this currency. Anyone who doesnt wish to or cant spend the additional Continental Coins can choose to continue playing without reactivating the Crime Spree, but they will no longer gain the Crime Spree rewards. straps clipping through the mask Old Blood and Guts; Fixed Is there a good way to farm for coins? Fixed an issue where the player could see through the roof if jumping on the escape car on day 1, Removed yellow outline on one of the computers in server room on day 2, Fixed an issue where the Thermal Drill would not respawn when thrown into the river, Moved the escape zone on the van to prevent lone players from finishing the level unintentionally, Added collisions around the river to prevent dead guards from falling down. It allows players to act as a courier for Gage the arms dealer, picking up packages containing mods that are scattered all over D.C. a plant that was clipping through a wall; Removed How do you get continental coins on Xbox? As a workaround the safehouse can always be accessed via the main menu. Removed cop cars that did not drive into the level but just popped in. How many continental coins does it take to max safehouse? a car that was clipping with a building; Raised an issue where Stoic tier 5 Calm wouldn't regenerate the delayed All trademarks are property of their respective owners in the US and other countries. Olympus Coin & Bullion. What you do with this mod is your responsability. within; Fixed It involves the crew chaining along a large amount of completed heists in a row that will progressively get harder with each successful mission. 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