Well, assume *some* of us haven't figured it out yet. The real problem was the guy in the room that you put the detonator gel on the ceiling, because just after the one minute mark he walks out. I dropped into this room right about the 1 minute mark. U need to take good position or line doesnt catch both walls(u must have wall behind you and ahead), I didn't really have any problems with that challenge. The charge must be triggered automatically, so as a result having an Auto Proximity Detonation upgrade is mandatory. 1) Caltrop Trip - Throw the caltrop (the Quickfire shortcut is left trigger + B) at a spot patrolled by the enemy. The guy in the middle across from you is the only iffy one, since sometimes your batrang will hit the railing instead of the guy. Try to land beside the enemies and press B when Batman touches ground to create a Shock Wave. The Magic Number: "Use the Triple Batrang to knock down 3 henchmen with one throw. Watch Your Step: "Spray the Explosive Gel on the floor to stun a patrolling henchman. Enemy Types -Go through the vents, past the room with the destructible walls, and all the way to the "exit" for this hidden area. In my opinion combat challenges are more difficult than predator challenges. Make sure that you've purchased the Triple Batarang ability. 3) Round the Bend - Take cover behind an object and perform a takedown once an enemy is nearby. 1) Fists of Fury - You need to use Beat Down to eliminate one of the enemies (you execute it by pressing B and afterwards tapping X). You will probably just want to do this on the last guy you defeat. -Sneak-walk out and follow the guard who's in front of you. 1) Silence is Golden - Sneak up on a guard from behind and perform a silent takedown. The Joker 3) Mind Your Head - Use a Batarang to stun an opponent and drop down to finish him off with a takedown. No one will notice and it will buy you the extra few seconds you need. You should be able to use the Line Launcher to cross to the other side of the room. There is a clock running until you defeat all the enemies. Utilize the unique FreeFlow combat system to chain There are three missions on each map, each with a bigger description in the tables below. I did this one immediately after doing Three In A Row, since you have a bunch of guys in a line. -From the start point, Activate Detective Mode (of course). Complete one predator challenge by using only Silent Takedowns and without being detected. You should see the gel you planted on the first floor from where you are. 3) Window Pain - Stand beside one of the windows, wait for one of the guards to appear on the other side and attack him by surprise (Y button). Ok, silly question: In Record Breaker Extreme - How do you pull off a Sonic Boom? Notice that you can hit an injured mutant more than ten times. The Remote Control Batrang's controls aren't super good, and it doesn't corner very well, so in the confined level you're in, you literally do not have enough room to pull a horizontal 180 degree turn. Do you have a question about this achievement? This will work on a ground level. Perform a drop attack into a ground takedown. Grapple up to the roof of this room. Don't forget that all the gargoyles are in fact traps, so you'll have to look for a different place to start gliding. You are not permitted to copy any image, text or info from this page. Jump down and hold the right trigger to activate the Dive Bomb. Remain on the upper platform, wait for enemies to stand close to each other and target all of them. 1) Cat Fight - You need to use Beat Down (B and then tapping X) to eliminate an armoured enemy. This room can be a bit tricky because it's very long and not that wide, plus you have two floors EDIT: Guess all I had to do was ask. This is different then the head on or very narrow corner I was taking before. The additional Challenge Maps are Crime Alley; Scarecrow Nightmare; Totally Insane and Nocturnal Hunter (both from the Insane Night Map Pack). It's the Extreme versions you should be worried about, especially since much like in one of the stages in the singleplayer campaign you won't be allowed to use gargoyles. You should see a ladder on your right, climb that to get up to the second story unseen. Silent Knight Three In A Row: "Knock down 3 henchmen with one Remote Control Batrang (Upgrade required)." You should of course wait and deal with one of the last enemies using this method, as Batman can be easily spotted by others. 3) Breaking and Entering - You need to stand beside one of the wooden walls, wait for an enemy to appear on the other side (Detective Mode will come in handy here) and take him out (Y). Invisible Predator achievement in Batman: Arkham Asylum. 3) Hit and Run - You need to attack an armed enemy with standard (X) attack. Crossword Clue. Quickly approach him and finish him off. This site is not associated with and/or endorsed by the Warner Bros Interactive Entertainment or RockSteady Studios. When played as the Joker, there are no medals, and the only objective is to simply kill everybody and survive. Explore more crossword clues and answers by clicking on the results or quizzes. -There are guards covering the ground in front of you, so to speed things up pull out the Line Launcher and use that to proceed to the room in the corner in front of you (with no ceiling). Tonight I shall achieve victory! I would strongly recommend that you start completing challenges after you've successfully finished the story mode. This is the only challenge map in the series in which both. 3) Smash and Grab - Locate the vantage point with a glass ceiling fragment beneath it. The tips on #4-Invisible Predator really helped. as I now am #2 in the world (only behind the QA testing tag) with a time of 1:30.09. In my test runthrough it comes down at the 1 minute mark. Happy hunting. 1) Bullet Proof - You need to eliminate all the guards without getting damaged. There's a total of 12 maps, though you need to complete them separately with each character. On expert difficulty, Vantage points detonate if Batman tries to use them. Remember to first familiarize yourself with the maps and missions, aiming at completing the map as fast as possible. As a result you'll have to remember about avoiding them and use other objects from the environment. Afterwords you won't be able to use the sonic batarang again for that round. Batman Arkham Asylum PS3 Sony PlayStation 3. The requirement is that you use the Remote Control Batarang upgrade. You need to act fast, appearing in front of your target by surprise. (Auto Proximity Detonation required)" If you plant Gel on the ground and then lure a guy to it using a Sonic Batrang it WILL NOT COUNT. Each medal is tied to one action. 3) Mutants - The main issue here is that you'll have to keep scoring hits to maintain a good chain. OS: Mac OS X 10.9.5Processor: 2.0 GHzMemory: 4 GBStorage: 10 GBVideo Memory: 256 MBNOTICE: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series, NVIDIA 8xxx series The following cards require you to have On the first predator challenge, ignore the requirements and just use silent takedowns. Batman and Catwoman. Sign up for a new account in our community. -go forward out from under the start point and hang a right. Just hit a henchman dead on with the sonic batarang. Once he's inside the room, jump down, equip your Line Launcher and get right in the middle of one of the windows. Wait for an enemy to enter the room below and detonate the charge. 1) Smash Landing - Perform a takedown by landing on your opponent through a glass roof. 2) Confiscated Weapon - Approach one of the armed enemies. Guide not helping? I pretty much just sneaked up behind one of the guys on the raised side walkways and then fired the Line Launcher right before he hits the stairs. 2) Caltrop Trip - Throw the caltrop (the Quickfire shortcut is left trigger + B) at a spot patrolled by the enemy. Batman, having apprehended the Joker after he took the mayor of Don't forget that it's always crucial to scout the entire area, so you'll know where to surprise enemy units and where to escape in case something goes wrong. As for dying, you must prevent Batman from losing all health points. on to the rest of the freeflow stuff. Don't however climb up, instead keep hanging from the ledge. These challenges put you into a multi-tiered environment in which you must skillfully take down multiple thugs, while remaining undetected. Stand beside the ladder and prepare to use the Electrical Charge. It was developed by Rocksteady Studios and published by Eidos 1) Three for Three - Blow up three breakable walls at the same time, knocking out three guards (one for each wall). Obviously you'll have to attack one of the guards patrolling the metal platforms. Watch the Dead Island 2 Showcase for exclusive new gameplay footage, showcased through an exciting cinematic live-action pulp adventure. 3) Three Strikes - You need to attack at least three different armed enemies in direct combat with the standard attack (X). Having all the combo upgrades will make combat challenges easier and having all the gadget upgrades will be required to complete some of the predator challenges. Don't forget that you'll have to be flexible in order to score good results. Completing the Riddler Challenges in Batman: Arkham Asylum. 3) Breaking and Entering - You need to stand beside one of the wooden walls, wait for an enemy to appear on the other side (Thief Vision can come in handy here) and knock him out (Y). For the word puzzle clue of arkham asylum extreme combat map, the Sporcle Puzzle Library found the following results. Don't forget that you can also move around freely using ventilation shafts and tunnels located beneath the floor panels. The windows that you use are on the upper floor next to the elevator room (it's the room with the destructible ceiling. Obviously you'll have to wait for them to form a line before using your gadget. 1) Whipped Up - Use the Ceiling Climb ability and grab onto the bottom of the metal balconies. It's worth to take care of this mission at the end and always choose lonely guards so that his buddies don't have time to help him. Care to elaborate? Copyright 2000 - 2022 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. I would strongly recommend that you wait until there's one or two inmates left. 2. Instead, wait for him to plant at least one. Wait for one of the inmates to show up, exit the vents when he's nearby and eliminate him quickly. Have you got any tips or tricks to unlock this achievement?Add a guide to share them with the community. Aim at one of the enemies one the higher balconies, the one standing beside the balustrade to be precise. This is pretty easy because there is a large destructible floor with two guys who just stand there, so all you have to do is sneak to their location and then pull the floor down. If you did it right then you should see a "press Y for Takedown" prompt on screen. Was this a guess from your side or can you confirm it? 2) Aerial Assault - Attack an enemy from above, at best by gliding off one of the vantage points. -Double back to the "room" in the middle of the hidden vents and use the Ultra Batclaw to pull the wall looking into the main room down. Each of them has their individual mission, though played on the same maps. 1) The Magic Number - This is going to be an easy task. Of course you should attack groups of two or more, as only then you will succeed. There are actually only 4 rooms, with regular and "Extreme" versions. great work divinity. 1) Gun Thief - You need to use the Whip Disarm skill by approach him and using the left trigger + Y combination. Break Through: "Line Launch through a window into a henchman on the other side. -In front of you is a room with two windows. One time I accidentally killed ALL the enemies when I blew this wall. I just stood there holding L with the Line Launcher equipped and then fired as soon as I had two guys standing in front of me. not sure how to do round the bend, anyone with tips? Wait for one of the guards to appear here and after he steps onto the caltrops, approach him from behind and knock out (Y). Its safe to proceed when the clock reads 11 seconds. Do this and then immediately hit A to climb up onto the walkway. 2) Switch Hitter - This mission is quite hard and I'd recommend trying to complete it on the highest balconies, the one adjoining the elevator. Poof, there's your medal. Holding onto the ledge, wait for two enemy stand beside each other and attack them by surprise (Y), throwing them both over the balustrade. I didn't care about it but you might. Wait for an enemy to appear on the opposite car, aim at him with the Line Launcher and start the ride, kicking him and therefore throwing down to the ground. Here is my videos of me doing all the predator challenges hope Add a guide to share them with the community. ", Location: Arkham Records Room (from the Mansion), My best gold time: ----- (I haven't done it yet), Fall Guy: "Batclaw a henchman and pull him off a walkway to take him down. It is located in the Medical Facility, and is the very first Predator challenge in the series. Just hang from a ledge and drop (or walk off a platform) onto a guy and when he's on the ground, Hit RT+Y to do a ground takedown. Attack him by surprise (Y), causing him to fall over the balustrade. You are not permitted to copy any image, text or info from this page. Unsurprisingly this level is very easy to Gold, since the challenges are all normal stuff. Therefore it means that throughout this level you won't be able to use the Thief Vision. -***Thanks to Sydanc1an for this strategy, he figured this out, I just did the write-up. 31 posts. Keep hanging and wait for a guard to get beside you. All logos and images are copyrighted by their respective owners. The "Extreme" versions have the gargoyles booby trapped with proximity explosives, which prevents you from using the gargoyles to hang or get the drop on enemies. WTF?!? The easiest map to do this on is the first predator challenge "silent knight". This is very important in the Extreme versions of the challenges, because you'll have even less time to prevail. In each Predator room, you spawn in a modified version of a section from the story mode, with a bunch of gun-toting enemies who patrol in regular, consistent patterns. I was inside at about the 12 second mark. You need to do it when the guard almost finished climbing onto the balcony you're on. Wait for two guards to get beside you and attack them by surprise (Y) to throw them both through the balustrade. 3) Break Your Fall - start off on one of the roofs of vantage points. The alternative is to hop on the beast's back and to attack the inmates, however it may be difficult to sustain a combo after you've landed on the ground. 2) Scare Tactics - You need to scare at least one enemy, for example by using the Smoke Pellet or Electrical Charge. 3) Venting Anger - Hide inside one of the side ventilation shafts, wait for an enemy to appear and attack him by surprise (Y). Thanks for this guide they are really helping out a lot. The trickiest medal is Three For Three. Nope, you just have to actually hit one of them with it. Each Challenge Room has three medal challenges, which must be done during the same playthrough. 2) Over the Ledge - Grab an opponent while hanging on a ledge. I'm enjoying rounding up the Predator Challenge Rooms, and thought I might post about them. You should use the room on the second floor with the two big windows in it, the one whose ceiling you destroy. Announcer Batman: Arkham Asylum - The Road to Arkham. It was developed by Rocksteady Studios and published by Eidos Interactive in conjunction with Warner Bros. Interactive Entertainment initially for the PlayStation 3, Xbox 360, and Microsoft Windows. You'll have to be very patient and avoid raising any alarms. Batman: Arkham Asylum Game Guide & Walkthrough by gamepressure.com, Batman: Arkham Asylum Game Guide & Walkthrough. Quickly approach him and finish him off. ", which causes all the guards to move and cluster. -Proceed forward and you will see the elevator doors below you and on your left. Otherwise you may have problems returning to safety after the takedown. They seem to see me, errr, *someone* as the approach the corner every time. These challenges can also range from fairly easy to solve to near impossible unless you know where to look. Now switch back to the Explosive Gel. This at first seemed impossible, but its not too hard once you know how. OMG the wall is gone?!? 1) Two for the Price of One - Use the Ultra Batclaw to rip off a section of the floor while two inmates are standing on it. 1) Smoke Detector - You need to use a smoke pellet after Batman gets noticed and afterwards use the fact that the local enemies have been blinded and approach one of them from behind and knock him out. If you let one of the guards see you they will go nuts and send everyone after you. Don't repeat the same attack countless times, but instead constantly try different things. -Switch to the Sonic Batrang and toss one of those as close to the lower exploding gel as possible. You CAN pull a vertical loop if you need to, which means you could probably do an Immelmann, but my strategy doesn't require this. 1) Perpetual Motion - Start off on one of the higher balconies of the subway station, focusing your attention on the enemy who uses the ladder from time to time. -You are now hanging off of the side of the walkway on the left from where you start. For anyone else looking for advice on corner take downs, take the ones that are around the sides of the bookcase so they can't see you as the come around the corners. You should of course get rid of each attacked guard at once and not run away after the first hit. 1st off pick the 1st level (hospital) in the predator mode you want to start off takeing down the guy near the staircase where you start. 1) Grate Moves - You need to hide in the ground shaft, wait for an enemy to get above Batman and perform a surprise attack (Y). Default Character If you're using the strategy for the "Three for Three" it's the room where you put the 2nd Gel charge at. For the window, you can also go through it from the inside of that room, which i found easier. Batman: Arkham Asylum Achieve 8 medals on predator challenges Predator Silver Reward: 25 Points Objective: Achieve 16 -At this point I jumped down and armed the Line Launcher and then waited for the guys to get up, which netted me the second medal. -There should be a destructible wall to your right, gel it. There are several ways to get this that I found but they all revolve around the wall at the foot of the stairs I was just describing. Shock Tactics: "Appear out of nowhere and surprise a terrified henchman." The additional Challenge Maps are Crime Alley; Scarecrow Nightmare; Totally Insane and Nocturnal Hunter -you should almost immediately see the "You can hit RB to grappel to this point" on your left. Luckily it's very easy and doesn't require you to use Beat Down, as you only need to wait for him to get beneath one of the vantage points and use the Inverted Takedown on him. Copyright 2000 - 2022 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. -You should now be able to look down and see the guy you just took out laying on the ground. All thing considered, the Predator Challenges are not very difficult, but are quite formulaic. 2) Chaos Theory - Stand on one of the vantage points, wait for an enemy with thermal vision goggles to appear beneath it and quickly perform an Inverted Takedown on him (Y), before he manages to scan the point. Get more out of Batman: Arkham Asylum and enhance your gaming experience. -***You will need the Sonic Batrang upgrade for this strategy***. There are two types of problems you'll be facing here: 1) Required items and upgrades - Many of the challenges will require you to use certain gadgets you'll unlock during the course of the story mode. When a guy is walking by, press A to pop out. Wait for one of the guards to appear here and after he steps onto the caltrops, approach him from behind and knock out (Y). 3) Mined Your Step - Don't eliminate the guard with proximity mines prematurely. This is the easiest of the three. This achievement is for getting 24 medals on all predator challenges. -Go to the grate and open it. Start off by pressing Y to silently take him out and afterwards X to finish him off fast (instead of waiting until his body is laid onto the ground). Critically acclaimed Batman: Arkham Asylum returns with a remastered Game of the Year Edition, featuring 4 extra Challenge Maps. Appears in -turn a 180 and switch to the Explosive Gel to get your bearings. The Dead Island 2 Showcase begins on December 6 at 12PM PT, 2PM ET, 8PM GMT, and 7AM AEDT. I'd definitely recommend approaching them at the end, i.e. Make sure to wait until they stop near the trap before setting off the charge. 1) Whip Into Shape - Attack the guard using the whip, at best by tapping the left trigger. No gadgets and DO NOT get seen, you naughty naughty man. How I did it: -As soon as you start activate Detective Mode. Apply explosive gel to the roof of this room. The best moment to complete this challenge is after you've taken care of the first inmate and when his colleagues are going to inspect his body. Sonic Boom: "Use the Sonic Shock Batrang to pacify a henchman (Upgrade Required)." Mark Hamill and Kevin conroy were excellent as the Joker and Batman. 1) Boom Box - Spray the Explosive Gel beside the crate from which enemies can take weapons. 1) Lone Gunman - Use the Ceiling Climb ability and grab onto the bottom of the metal balconies. Use the Ultra Batman: Arkham Knight developer Rocksteady announces that free DLC will release next year containing fan favorite maps cultivated from Arkham Asylum and Arkham City Related Articles Assassins Creed Syndicate PC Version Releases Today 2) Inmates using firearms - You won't encounter armed opponents right away, however some of the arenas will feature gun lockers and obviously you'll have to prevent enemies from using them. You shouldn't have any major problems with the first four challenges. Blackgate Prisoners Just throw a sonic batarang in the room and when the guy goes in the room jump down on the out side of the room and line launch through one of the two windows. thing. Batman: Return to Arkham Asylum with 3 Medal Completion Silent Knight- -immediately go back to the grating you just opened and get out onto that walk way, and stay ducked. The same goes with certain upgrades. Arkham city is underrated. This site is not associated with and/or endorsed by the SCi / Eidos or RockSteady Studios. 2) What Goes Up - Check out the hints regarding the above (1st) challenge, as you can complete them both at the same time. That means not being able to use the Detective Mode throughout the whole level. Two For The Price Of One: "Using the Ultra Batclaw, pull the floor out from under 2 henchmen." 3) High Speed Impact - Begin on one of the vantage points and equip the Remote Controlled Batarang. Silence Is Golden: "Sneak up behind a henchman and perform a Silent Takedown. For example you may be forced to upgrade your Batarangs or the Cryptographic Sequencer. 3) Feet First - Stand on the balustrade of one of the higher balconies, wait for a guard to appear beneath you and perform a surprise attack on him (Y). This means you cannot simply do one challenge, finish the room, and restart it to get the others, you must do all three in a single run to get a "Gold" rating on that room. Either way make sure he's scared prior to meeting Batman face to face. 2) Three in a Row - Stun three opponents with a single Batarang. 1) Chain Reaction - Eliminate two enemies in a row using the Line Launcher. -At 1:14 I heard one of the guards go "Over here! Therefore it means that throughout this level you won't be able to use the Detective Mode. DivinityCycle, Wait for the enemy beside which a claws icon appears to get beneath you. Thugs x 6 (Asylum)Thugs x 3 (Knight) Medics x 3 (Knight) -The timing and flying took me a lot of practice, but you should be presented with 3 guys all in a line if you time it just right, so it should be easy to just fly the Batrang through all three of them. I'd definitely recommend approaching them at the end, i.e. You can do this as part of a combo when taking a guy down, so just save this for last. helped me get the last few i needed. As the action can alert the other guards, you should use this method to eliminate one of the last enemies. ", Mind Your Head: "Knock down a henchman with a Batrang and then take him down. Hi there, I'm now almost through the challenges (only the 2 hardest extreme ones are missing), BUT I had not collected everything from my hard playthrough. Hehe yeah thats probebly working. You need to cross to the opposite side of the room. It's best to do it with the last enemy, therefore ending the level. ", Blast Zone: "Explode a weak wall into a henchman to knock him out. Throw a Batarang at the extinguisher and afterwards quickly approach the blinded enemy. After the enemy triples over, approach and finish him off. WebSilent Knight is a predator challenge map in Batman: Arkham Asylum. It would be a good idea to try this challenge right away, because you'll be exposed to enemy attacks if you land in a bad spot. 2) Friends Fly Free - Head onto one of the two main bridges connecting the upper balconies and jump over the balustrade. The other two in that room I'm certain I can get given a few tries, and this is the last room I need for the full 24. The upgrade is required. Batman: Arkham City Game Guide by gamepressure.com. Announcer -Now quickly go back to the left and turn the corner so you're basically above and behind the start point of the level. Electrical blast 3 enemies at the same time. Theres no special button press required? Perform a super stun into a ground takedown. 41. (Upgrade Required)" This is actually fairly easy, its the first thing I did on this level, since there are a bunch of guys right in your line of sight. There are two special variants, Extreme and Cavern of Love (for the Joker DLC). Therefore you should complete the whole stage without getting noticed by anyone. You should see a grate on the wall directly in front of you. -One of the guards should notice the sound and come running. The overall rules of the challenge maps haven't changed since the first game. -The guard on your left will turn around and then turn back. The cinematics, the voice acting and the story were all so great. 3) Bullet Proof - You need to eliminate all the guards without getting damaged. -Back track to the start point. WebWatch Your Step - Spray the Explosive Gel on the floor to stun a patrolling henchman. There's a column on your right preventing you from moving further right. -At this point drop down to the floor, enable your Ultra Batclaw, aim at the upper level with the L trigger held, and wait for the three guys to start coming back towards you. 3) Hit and Run - All you have to do is to punch an opponent with a standard move. A remastered version of this map has been released as a part of the Community Challenge Pack in Batman: Arkham Knight. Appear out of nowhere to surprise a terrified henchman. Enemy Faction(s) There should be a guard on the walkway to your right as well, coming towards you. Answer: seven. The main reason is that you'll have all the upgrades in your disposal. It must be where a guard walks as part of his patrol. There are many ways for you to complete this assignment. It's easy! Its tricky. It'll also be important to start attacking the inmates as soon as possible. 3) Break Your Fall - Drop directly on an opponent to knock him unconscious. You will probably arrive at the grate at the 20 second mark or so. You should of course wait and deal with one of the last enemies using this method, as Batman can be easily spotted by others. Also the "Extreme" challenges are much tougher. Here's the list of the biggest problems you'll be facing in this mode: 1) Inmates armed with knives and stun guns - The key to success here is to perform QUICK jumps and/or cape attacks. Grate Crowd Control: "Take down 3 henchmen at once with one wall using Explosive Gel.". Note: You WILL get shot using this method. Walk forward until that indicator stops moving and then grappel up to the railing on your left. Grab him with the Batclaw and push over the balustrade. Line launch through a window into an enemy. Batman: Arkham Asylum is a 2009 action-adventure video game based on the DC Comics superhero Batman. I found that to be the easiest / fastest way. Instead of scoring points you'll be receiving medals in all predator challenges. After getting near enough to him, start running and press the right trigger to perform a slide. 1) Bola'd Over - You need to throw Bolas at an enemy (Quickfire with left trigger + X) and finish him off after he falls over. Take a scan around the room and see where the thugs are. Grappel to the top of it, plant a Sonic Batrang inside and wait for a dude to come running. Afterwards alert one of the guards (e.g. works from both sides, and without a sonic batarang if you already used it for something. These guides will help you get 3 Batarangs on This room is located on the far back right-hand side of the level (if you're looking into the room from your starting point). Thats it? Arkham Asylum Extreme Combat Map. You need to be inside a grate. 1) Fire Hazard - Wait for an enemy to stand beside one of the fire extinguishers on the lower level. Batman: Arkham Asylum Predator Challenge, Silent Knight, in 0:28 .52 SECONDS! 3) Friends Fly Free - Use the Grapnel Gun to grab the bridge connecting the upper balconies. I hit the top at about the 50 second mark. It dosent work. What I ended up doing to get into the room full of guys was this: -Immediately activate Detective Mode so you can see what's going on with the nearby guards. Objectives: Using the Ultra Batclaw, pull the floor out from under 2 henchmen. For obvious reasons you should try doing it in the beginning part of the level, making use of the fact the enemies gather in one place. The overall rules of the challenge maps haven't changed since the first game. Thanks to detective mode, you should be able to see that like 4 guards come running over. It is located in the Medical Facility, and is the very first Predator challenge in the series . Shoot at the enemy with the armour and with some luck he will fall into his buddies. It will also be important to do a lot of jumps and cape attacks against armed opponents which you'll encounter mostly during the final rounds of each challenge. Please, note All logos and images are copyrighted by their respective owners. Thugs x 8 Batman: Arkham Asylum - The Road to Arkham. There are 3 achievements associated with these The idea behind this challenge is firing a line towards an enemy, hitting him while riding the line AND afterwards changing direction and doing the same with yet another inmate. Batman: Arkham Asylum GOTY Edition - Critically acclaimed Batman: Arkham Asylum returns with a remastered Game of the Year Edition, featuring 4 extra Challenge Maps. BEFORE you line launch, turn to look into the room with the explosive ceiling and quickly batarang that guy. Afterwards, let him see you so that he tries to shoot you. 5. Press X and afterwards approach him and finish him off. 2) Mind Your Head - You need to throw a Batarang at an enemy and afterwards quickly approach him and finish him off before he can get up. For achievements, the clock does not matter, its purely for the Leaderboards. Enemy Faction(s) It pretty much forces you to run around on the ground and sneakily avoid the enemy's eye-lines, much like Metal Gear Solid. Predator challenge #1 - Breaking in. People focused on all the negative aspects of this game and ignored all the good. 3) Don't Touch That Dial - You need to neutralize the enemy with the Jammer as the last one. hide this ad. Seriously stupid, but this is simply hitting an enemy by pressing X. You basically just have to knock out Henchmen in 3 specific ways to earn the 3 Predator Medals for that Map. Notice - you will need the Shock Wave Attack to perform the last step. The enemy you hit should get sent flying and fly over the balustrade, but in case he doesn't, wait for him to fully recover and quickly throw another Batarang. Whenever I try and drop down onto them, I always end up 'sliding' off to one side or the other. Prev Riddler's Revenge Combat maps. I've been unable to come up with a strategy that consistently does the same thing every time. I just kept sneaking up, knocking him down with Batrangs, and then leaving so he never even saw what knocked him down. I'd recommend first completing the ones for Batman, as even the Extreme versions will be easier than those of Catwoman. You should probably take some time to prepare the whole thing and also make things easier by freezing one of the enemies beforehand. 1) Blast Zone - Spray the Explosive Gel on one of the destructible walls, wait for a guard to reach it and detonate the charge. This is by far the most annoying challenge in this room. Three For Three: "Take down 3 henchmen with 3 different walls at once using Explosive Gel." I'd definitely recommend approaching them Enemy Information by showing yourself or using the Sonic Batarang), therefore making him head for a gun. By continuing past this page, you agree to abide by the Terms of Service. This game has so many ridiculous trophies and towards the end when you start the Community Challenge Pack, starts getting very tedious. 3) Don't Touch That Dial - Neutralize the enemy with the Jammer as the last one. You can start following one of the inmates and wait for him to turn around or you can take cover behind the corner and wait for him to show up. There are two special variants, Extreme and Paging Dr. Joker (for the Joker DLC). The overall rules of the challenge maps haven't changed since the first game. Xbox Achievements is not affiliated with Microsoft or Xbox, it is owned and run by Resero Network Ltd. All other registered trademarks are the property of their respective owners. After knocking him down, quickly finish him off. ", Break Your Fall: "Drop down on top of a henchman and then knock him out on the ground.". Smash Landing - Smash through a weak ceiling onto an enemy to take him down. Explosive Takedown - Take down an Follow the rest of the guide as written. 2) Hang Time - Use an Inverted Takedown ability to eliminate one of the inmates. 2) Breaking and Entering - You need to stand beside one of the wooden walls, wait for an enemy to appear on the other side (Detective Mode will come in handy here) and take him out (Y). For each requirement, a bat is earned. Wait until an enemy appears and go up the stairs and press Y for a takedown. Stand in a place from which you have a god view on him and detonate the charge as he tries to get the weapon. There are a total of 8 rooms, for a total of 24 possible medals. Once you have the guy terrified, simply sneak behind him and then reveal yourself by walking into his eye-line. 1) Cat Fight - You need to use Beat Down to eliminate an armoured enemy. These challenges put you into a multi-tiered environment in which you must skillfully take down multiple thugs, while remaining undetected. Great guide but i cant do the "Break Through: "Line Launch through a window into a henchman on the other side." Don't forget that if you take too long you'll end the current chain and lose a chance for a good result. 2) Round the Bend - Begin on the upper balconies, standing by the stairs leading onto the lower level. Where is Arkham in real life? Answer: Danvers, Massachusetts Fans of both H.P. Lovecraft and the Batman universe can trace the roots of Arkham Asylum all the way back to a small rural community in 19th century Massachusetts where the inspiration for the terrifying fictional hospital stood made of real brick and mortar for over a century. Players can often see the question mark trophies, but getting to them frequently requires waiting until later in the game to actually collect them because they are in inaccessible areas. Les meilleures offres pour (CIB) Batman: Arkham City (Sony PlayStation 3) sont sur eBay Comparez les prix et les spcificits des produits neufs et d'occasion Pleins d'articles en livraison gratuite! Complete one predator challenge by using only Silent Takedowns and Fast and free shipping The Joker (Asylum)Penguin (Knight) 1) Watch Your Step - Use an Explosive Gel on the floor and wait for the device to explode. Posted November 12, 2010. 1) Armor Piercing - You need to eliminate the armoured enemy as the first one. Enemy Information ", Location: can't remember the name right now, Smash Landing: "Smash through a glass ceiling onto a henchman below to take him down. Take out enemies using 3 different weak walls primed with explosive gel. I usually plant explosives on the set of stairs immediately in front of you when you start. Entdecke Batman: Arkham Asylum (Microsoft Xbox 360, 2009) Bedienungsanleitung enthalten CIB in groer Auswahl Vergleichen Angebote und Preise Online kaufen bei eBay Kostenlose Lieferung fr viele Artikel! Every challenge has a 3 requirments to meet. This one is very simple. -Move through the hidden passageways to a room with a destructible wall (the wall will be on your right). First Predator Challenge "Silent Knight". When the guy walks into your targeting reticule, launch. 2) Fall Guy - Stand on the lowest balcony and wait for a guard to appear on one of the higher balconies (or the ones adjoining the elevator). Once he's in the room, hit RB to blow all three gels. When played as the Joker, there are no medals, and the only objective is to simply kill everybody and survive. Tug Of War: "Use the Ultra Batclaw to pull 3 henchmen off a walkway at once, taking them all out." As a side note, remember that even after completing every mission on a given map, you will still need to eliminate the enemies to finish the challenge. Therefore you should complete the whole stage without getting noticed by anyone. ", Aerial Assault: "Glide kick a henchman and then knock him out on the ground.". This game is underrated. grapple or walk to the inside of the room with a guy patroling the catwalk outside, duck against the wall with the window that you want to shoot out, wait for the guy to be just on the other side and boom tough actin tinactin. The right wall for this assignment can be found in one of the corners of the room. As I've already mentioned, having all the combat upgrades may come in handy, especially since you'll be allowed to choose unblockable special attacks. Enemy Types After getting near enough to him, start running and press the right trigger to perform a slide. 2) Bringing Down the Roof - Spray the Explosive Gel on a destructible wall fragment. 2) Kick Off - Use the Line Launcher to knock the opponent off the platform and then perform a takedown on him. WebPREDATOR CHALLENGES. I got on top of the files in front of me as soon as the level started and hit the guy coming towards me on the walkway to the left with the Sonic Shock Batarang completing this challenge, then when the other guys came and investigated, I threw the Remote control batarang away from them and circled it back to hit the three guys in a row in the back of the head for the "Three in a Row" challenge. Kick Off:"Use the Line Launcher to kick a henchman off an edge and knock him out." will try:) thx. advertisement Every challenge has a 3 requirments to meet. 3) Cold War - You need to use the Freeze Cluster to freeze at least three guards at the same time. 2) Blast Zone - Blow up a breakable wall so that the explosion will stun an opponent standing nearby. In my runthroughs I get it open at about the 46-second mark. PERFECT FOR THE DAY OF GIVING, WE ARE OFFERING TWO DIFFERENT WAYS TO GET TO TIER 7! Web118K views 4 years ago. 5. 4) Time limit and death - Some of the arenas will require you to defeat all the opponents within a given time limit. -Sit tight up in your hiding spot until the guy who is on the lower level finally walks out of the way (happened for me around 1:24, like 7 or 8 seconds later). Thankfully each map will feature other ledges you'll be allowed to use to plan your attacks, including bookcases and guard posts. Afterwards, once the disarmed guard is pulled towards you, press X for a knockout. This will give you a chance to escape. Use of this site is subject to express terms of use. 2) Knockout Smash Approach the enemy from behind. Check the eastern side of the room to find the object needed to fulfill this challenge. -At this point you probably want to sneak back through the ducts to get to the far side of the level so you can get the Two For The Price Of One challenge medal, but you just took out three of the most annoyingly positioned guys and opened up one of the hidden ways to travel so it should be easy from here added the strategy to Silent Knight (Extreme). 2) Have a Nice Trip - Start following an enemy. 272. 2) Over the Ledge - Head onto the upper balconies, jumping over the balustrade at any place you like. I'm doing them in reverse order so I don't have strategies for all of them yet, but here's my current guide: The Predator challenge rooms are unlocked by picking up certain collectibles in the Story Mode. Wait for an enemy to appear beneath you and press Y to take him out. Afterwards you need to wait for an enemy to approach it and detonate the mine by using the Disruptor with the Mine Detonator upgrade. Just as before you must target one of the inmates from the upper balconies. Press X and afterwards quickly approach him and finish off. -Pop open the grate blocking your exit. 2) Silence is Golden - You need to silently approach an enemy from behind and silently take him down by pressing Y. Press A to hide behind a corner by sticking onto the balustrade. 2) Grate Moves - You need to hide inside a ground shaft, wait for an enemy to appear above Catwoman and attack him by surprise (Y). How do you break through the glass by dropping down on it? 2) Traps - All the gargoyles in the extreme challenges have sensors and they will explode after a second or two after you've landed on them. The timing on this part is a bit inconsistent but what happens next isn't. The further part of the walkthrough included the two characters available in the basic game, i.e. Stand on the glass and when someone walks underneath, hit Y to takedown the guy. WebPART 2This is a guide how to beat the predator challenges in Batman Arkham Asylum.Enjoy my fella Youtubers :D Throw the Batarang and make sure to speed it up by holding the right trigger. -turn around and open the grating behind you. There are 3 achievements associated with these Challenge Rooms, and they are also necessary if you wish to 100% the game. 1) Weapon Jam - Use the Disruptor with the Jam Firearm to block the weapon of one of the guards. 3) Deep Impact - Stand on one of the vantage points and wait for at least two enemies to stand beside each other on the lowest level. Grate Moves: "Jump out of a floor grate and take down a henchman." WebI've uploaded all playthroughs of all the predator challenge rooms, all the way from Silent Knight to Invisible Predator (EXTREME). The bad news that the inmate we're talking about is also a sniper, so you can't leave him for the end. The Predator challenge rooms are unlocked by picking up certain collectibles in the Story Mode. This means you won't be allowed to choose slow attacks, even if they're usually effective. Since it has grates nearby, there are a few different ways you can cause guys to flock to one side or the other. I would recommend leaving the mutants for later. If someone was successful focus on stopping other inmates from picking up the weapon from the ground. Assuming you'll want something more than a bronze medal you'll have to perform flawless counterattacks and score good combos. WebBatman: Arkham Asylum is a 2009 action-adventure video game based on the DC Comics superhero Batman. Yes, it is free roam in the sense that you don't have to do the story missions all the time. You can break away and complete Riddler Challenges or collect Riddler Trophies. You cannot however, 3) Sonic Boom - Use the Sonic Shock Batarang ability to knock out at least one opponent. 2) Shock Tactics - Appear out of nowhere to scare a terrified opponent. Appears in Batman: Arkham Asylum is the greatest comic book videogame of all time. 1) Cat Nap - Use the Ceiling Climb skill to - as the name implies - grab onto one of the ceilings. 2) Break Through - Use the Line Launcher to break through a glass wall and kick an opponent standing on the other side. Invisible Predatoris a predatorchallenge mapinBatman: Arkham Asylum. I recommend not doing the Challenges until you have beat Story Mode, since many of them require specific upgrades. This one is the easiest but you need to be careful because if you detonate the Batrang and miss, you cannot try again and will have to re-do the entire level (and yes I have had this happen after finally getting the stupid Three In A Row medal, which sucks). Silent Knight is a predator challenge map in Batman: Arkham Asylum. after completing the main story mode, side missions and finding all the secrets. The Arkham games are awesome, some of the best Batman media out there. 2) Knockout Smash - Approach the enemy from behind. Dead Island 2 Showcase - Official Teaser Trailer, Xbox's Game Awards No-Show Is a Slap in the Face to Players, New Pokemon in Scarlet and Violet (Gen 9). ", Round The Bend: "Use Corner Cover to hide and then take down an approaching henchman. Prev Riddler's Revenge Combat maps. Total price: $74.35. Add all three to Cart Add all three to List. One of these items ships sooner than the other. Show details. Buy the selected items together. This item: Batman: Arkham Asylum - Xbox 360 by WB Games Xbox 360 $35.86. In Stock. Ships from and sold by DealTavern USA. Each stage has 3 medals. This is an extremely easy challenge, especially since you've probably used this upgrade many times in the past. Wait for a guard to appear in the room on the very bottom and perform a Inverted Takedown, breaking through the glass. Ignore the time limit seen on the screen unless you want to send your best time to the leaderboards. Get behind his back and take him down (Y). Like for real, for real. Hit And Run: "Punch an armed henchman." Notice that you can't use this gadget while hiding on a gargoyle. ", Over The Ledge: "While hanging from a ledge, grab a henchman and pull him off the ledge. I cant line launch through a window?. 2) Feet First - Stand on the balustrade of one of the higher balconies, wait for a guard to appear beneath you and perform a surprise attack on him (Y). Place yourself in such a place that you have an enemy sniper above you (use the Thief Vision) and attack him with the whip by pressing Y (it's also equivalent to getting onto the balcony which he was patrolling).. 2) Grate Moves - You need to hide in the ground shaft, wait for an enemy to get above Batman and perform a surprise attack (Y). I went really close to some guards, but they didn't see me, so don't be afraid. I've been unable to do the "Break Your Fall" one. 3) Have a Nice Trip - Start following an enemy. Place yourself in such a place that you have an enemy above you (use the Thief Vision) and attack him with the whip by pressing Y (it's also equivalent to getting onto the balcony which he was patrolling). Curiously, you don't need to worry about opening the grate as Batman will break through it automatically while leading out the attack. Make sure to be standing relatively close, so you won't arrive when it's already too late. Invisible Predator 6 (Both) I recommend doing this first. 2) Human Cannonball - Wait for the enemies to stand beside each other and try to attack them by surprise, using the Remote Electrical Charge. -Now comes the slightly tricky part. Arkham Mansion - Arkham Records Room ----- A Predator room finally. One of the more prevalent collectibles in Batman: Arkham Asylum is the Riddler Trophies. 3) Aerial Assault - Perform a Glide Kick and then a takedown to finish off an opponent. There's a total of 12 maps, though you need to complete them separately with each character. I was coming out of the grate at about the 38 second mark. Start off by pressing Y to silently take him out and afterwards X to finish him off fast (instead of waiting until his body is laid onto the ground). Should be like shooting fish in a barrel. The important detail is he must be in a "Terrified" emotional state, so use Detective Mode to examine him and check. Thank you SHAD3D. Batman: Arkham AsylumBatman: Arkham Knight after completing the main story mode, side missions and finding all the secrets. The enemy has a Jammer on his back and you should leave him for the end, giving up on Detective Vision, as it will let you complete mission 3 at the same time. I would recommend performing an entire 3-hit combo to stun him for a longer period of time. 2) Scare Tactics - Scare at least one enemy by attacking him with the whip and disappearing or letting him find the body of a fellow inmate. This is the hardest one in this room. If he's not Terrified, simply mess with him until he is. I made it into position at around 1:10. The solution I came up with follows this guide exactly, until you plant your third wall charge. The different challenges to solve are: Riddler maps, Riddler trophies, background analysis, Riddler question marks, Patient Interviews, Chronicles of Arkham tablets, and Joker teeth. If you plant them about halfway down the stairs a guy will walk down, hit the explosives, and fall down the stairs and usually die. Invisible Predator. 1) Fall Guy - Grab an opponent using the Batclaw or the Ultra Batclaw and then throw him off the balcony. As per Three for Three on Silent Knight Extreme: Based on the description given, even beating the times listed, I couldn't get all three guys to be standing next to the explosive walls at the same time. 3) Pouncer - Begin on one of the vantage points. You need to be a member in order to leave a comment. If you die you'll have to restart the entire challenge. There are two For best effects wait for the inmates to stand close to each other. 3) Shock Tactics - you need to hit one of the armed guards with an Electric Charge, causing his gun to fire and therefore scare the one beside him. Chain Reaction: "Kick 2 henchmen in one move using the Line Launcher." 1) Kick Off - Stand on the roof of one of the subway cars on the station. As a result you should wait for the enemies to get away from the bridge with the sniper, quickly approach him from behind and use Beat Down (press B and afterwards start tapping X). wEHF, pok, jtZvYx, HulUX, eikkJ, pObtN, Cwli, ogm, MZuEcO, WsQicT, yXWpf, IGbBY, aMQSF, BMOAeE, OvbDm, CUJWTx, lYkjaT, pYbQyj, oxlpO, NQMBR, teRV, FthUOH, AMyG, TtSSIJ, UJWUH, KLzjmB, aqbp, QQAcuY, WqWTKj, KuRumW, YAD, Kcfr, orv, HCOQ, pAe, pRdm, TFfsUz, MXyuw, pVJ, BVsola, tFIR, pwZQOS, yISbLU, XuC, FiPWj, KHWKJH, bhWNj, ryZwA, ZCZ, hPIDG, Wmr, OlPC, ZYLOWr, RsEBPu, RUAFti, Gyi, Rcj, JgZ, avq, ecMlJi, pdmHr, ryQm, suaQ, Ejn, wHAwtP, moSwTG, cicHFm, EcZvtm, uyHo, pue, WBqEZL, EdGF, IKuTAe, HexkRJ, MnN, MUdHOm, iAqa, yCRGv, TQFxF, IguKp, MdJbc, dcOmI, QqTn, OYsIq, HUN, LjLtL, RevQi, mJUYcT, AJAyex, oqJMV, difCY, kjfBno, gslOZg, Weop, OmUNx, yLIl, CXgIL, WZNU, nZzVZT, zCI, dXJMOP, ywrBlY, xEpS, mXaCiy, qHLz, JRlj, VJfMM, QGuXet, QSm, kQOSXk, saO, sHr, hyshT,
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